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-   -   Mod: EA Nation: Atreus, Rise of the Dragon Emperor (http://forum.shrapnelgames.com/showthread.php?t=39333)

Endoperez June 17th, 2008 03:03 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
Quote:

Atreidi said:
I see 5 hp as a clear weakness :S
The only unit with glamour is one of the heroes and hes got 5hp.

I'm not sure if I used double or triple negative, but I tried to say that the units, including the powerful ones, had some weaknesses. Having only 5 hp is one of the weaknesses, of course.

Atreidi June 17th, 2008 03:10 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
The only way to really appreciate how the units work is to play a short or long game. The units really come together and adap to different bless strategies.

Atreidi June 17th, 2008 05:58 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
Any comments and suggestions are welcome. Let me know how you liked the mod. Thanks http://forum.shrapnelgames.com/images/smilies/happy.gif

Aezeal June 17th, 2008 06:03 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
Hmm well endo I just tried to make most of what I read in his post.

Personally I'm not so fond of units having stats that seem undominion like though (humans with att 5 and hp 5 for example). But that is just me I guess others just mind if the race bring something different (and I guess it does see below) and is balanced, which others will have to test.

5 hp and 5 att, 3 attacks sounds like maniac ninja goblins http://forum.shrapnelgames.com/images/smilies/laugh.gif (which isn't critisism... maniac ninja goblins would make for a great different thematic nation really)

Atreidi June 17th, 2008 06:15 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
http://forum.shrapnelgames.com/images/smilies/happy.gif Well, Aezeal this is how i visualize the 5 hp 5 att unit: He is a really old guy that kicks @55 in kung fu. He can probably hit anyone fast and hard a cuple of times but if you are able to hit him hes down.

And something else. 5 hp is not the standar for all units. There are maybe 2 units with such a low hp. The low hp is countered by Seasonal Bonus though. http://forum.shrapnelgames.com/images/smilies/wink.gif

Aezeal June 17th, 2008 06:32 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
I'll give better reviews once I read the DM file..on a day the dutch didn't have a big match and won http://forum.shrapnelgames.com/images/smilies/laugh.gif

PS att 5 doesn't fit with "can probably hit anyone fast and hard a cuple of times" Kungfu masters should just have high attack and def skill.. the HP explanation is .. somewhat acceptable.. though most old mages just have HP 8 and they haven't had a life of fighting and training.

Atreidi June 17th, 2008 08:19 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
This is the way it looks....

Atreidi June 17th, 2008 08:48 PM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
I fixed the problem accordingly I had the #str value mixed with the #att value. It was supposed to be low str high att. http://forum.shrapnelgames.com/images/smilies/happy.gif

Alderanas June 18th, 2008 01:40 AM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
can you put it in a zip file plz

Endoperez June 18th, 2008 01:52 AM

Re: Nation: Atreus, Rise of the Dragon Emperor
 
It's an attachment in the first post, on the lind just under the disk icon and the subject title.

Edit: or if your problem was with .rar files... Follow Ballbarian's advice in the other thread. http://forum.shrapnelgames.com/image...es/redface.gif I had forgotten how weird it was to see a rar file and not know what it is.


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