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Re: Marignon Man at Arms
Yes, Flagellants' afflictions are thematic.
Considering Men-at-arms: the usual mapmove for heavy infantry is 1. Exceptions are those who have a background of being specially trained in long marches - LA Pythium elite infantry comes to mind. Note that Arcoscephales Hoplites are Move 1, too. |
Re: Marignon Man at Arms
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Re: Marignon Man at Arms
As I assumed. Which is why I started by suggesting just cutting back the frequency.
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Re: Marignon Man at Arms
Besides.. who says its thematic.
It wasn't in Dom2 at all. Additionally, wearing horsehair and beating yourself with straps or knots - how does that lead to diease, battle frigth, limps etc.? There are still orders of flagellent monks - 'mortification of the flesh' was what they hoped to acheive aka the will to withstand the temptations of the flesh, and to subjugate the body to the spirit. I would argue this leads to higher morale, magic resistance and hitpoints, not afflictions. NOWHERE in medieval history did flagellants have anywhere near the incident of affliction that Dom3 does. |
Re: Marignon Man at Arms
> NOWHERE in medieval history did flagellants have anywhere near the incident of affliction that Dom3 does.
Also they did not fight, so we can remove them altogether. Problem solved http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Marignon Man at Arms
Hahah.
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Re: Marignon Man at Arms
There are what I would consider modern equivalents to the flagellant and I can easily see where permanent afflictions could result in cases where the individual went to the extremes. Search for "Day of Ashura" on Google and YouTube if you have a strong stomach.
Regardless, the flagellant is one of my favorite units in Dom3. http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Marignon Man at Arms
Yeah, I'm sure a whip with thorns and nails on it beating on your back all day, or walking with hooks on your skin lashed to ropes lashed to a stone, doesn't damage your body greatly. Actually, this causes you 6 wings to come out from your body. Yeah, you become a Seraph! http://forum.shrapnelgames.com/image...es/biggrin.gif
P.S. Yes, they were this creative and even more, medieval compendia and paintings are quite clear. http://forum.shrapnelgames.com/image...es/Injured.gif |
Re: Marignon Man at Arms
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Re: Marignon Man at Arms
I would maybe suggest that the Flagellants for Marignon be a different unit than the free ones you get from general rabble wandering in the woods. http://forum.shrapnelgames.com/image...ies/tongue.gif But just give them slightly higher Str and HP perhaps, to reflect how their discipline hardens their body, if they are lucky enough not to ruin it. http://forum.shrapnelgames.com/image...ies/tongue.gif
But, not married to that idea, just suggesting the possibility. http://forum.shrapnelgames.com/images/smilies/wink.gif |
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