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-   -   Kradshutzen sound bug (http://forum.shrapnelgames.com/showthread.php?t=40295)

Brummbar October 22nd, 2008 07:36 AM

Re: Kradshutzen sound bug
 
Quote:

Originally Posted by PanzerBob (Post 647303)
Yes, given the odds due to the scope of the game, it says an awful lot that only a few errors of any sort creep in. You guys certainly do an excellent job!

Love this game!!

Bob out:up:

I could not have said it better and I couldn't agree with PB any more!

DRG October 22nd, 2008 02:59 PM

Re: Kradshutzen sound bug
 
After some digging the answer, in a nutshell, is this:

There is a specific set or weapons armoured vehicles are supposed to have and a rifle ( with it's specific set of warhead size and HEK etc etc ) isn't one of them and becasue this was made an armoured car class it got caught up in that code. If it had been a truck class, it would have passed that code by.

The solution in cases like this is to assign a sound number for that weapon slot which I have now done for that unit.

Don


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