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 Re: Couple of questions. Yes, if you edit their anger.txt file to have all 0's or less for EVERYTHING except MEE, then...   http://forum.shrapnelgames.com/images/icons/blush.gif   Uh oh...  Hehehe LOL.  Hopefully by making most things negative, they will be friendly with each-other.  I am leaving War declarations as positive anger, as well as Subjugation and Protectorate treaties ect.  Editing / over-riding research.txt files would screw with racial techs.  I am editing the design creation, construction, and research files for each AI individually. | 
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 Re: Couple of questions. If an event happens to a ship in a fleet (i.e., the random teleportation one), the fleet will be disbanded. I had this happen, I emailed Aaron, and he said that was how it was meant to be. That may mean it's a feature; it may mean it's the way it has to be because of code issues. There may be other events/causes which have similar results. | 
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 Re: Couple of questions. Quote: 
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 Re: Couple of questions. There is no intelligence or military or random event notice when this happens.  No ships are teleported.  I am not sure about supply drains or the like. | 
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