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Re: You can never have enough gems...
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Re: You can never have enough gems...
I've nearly finished up the map (still need to touch up some neighbors), but what I ended up doing is pretty much going w/ Edi's special locations, while removing forts and specific starts. The latest version of the map is attached, and I'll change that when I come up w/ the final version tonight.
Better than half the pretenders are uploaded, we are now waiting on: 2. Agartha - Tyrant 3. Arcoscephale - Darrel 11. Niefleheim - Xox 13. Pangaea - Dedas 14. Sauromatia - imororg 16. Yomi - Izzyz |
Re: You can never have enough gems...
I ended back with R'lyeh (the original plan), pretender uploaded.
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Last Minute Change to Water Connectivity on Map
For whoever is reading this this evening, I'd like a sanity check on the following two edits to the Faerun map. I've been looking at this yesterday, and I've been bothered by the relatively large number of sea provinces completely closed off by land (mostly in the NE), therefore:
1) I'd like to connect all sea provinces to the nearest (or most sensible) body of water. Usually this will follow along a river line visible on the map. 2) Also, I'd like to connect province 106 and 137. This will connect the two major sets of sea provinces in the game, which I think will make the interaction between the two water players more interesting (and between water and land players, for that matter). If anyone sees any reason not to make these two edits, let me know now! |
Re: Last Minute Change to Water Connectivity on Ma
Yeah sounds like a good idea. I say go for it. You can connect some of the sea provinces, but leave others closed off. Lakes in the middle of land not connected to anything can have interesting chalenges with them as well.
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Re: Last Minute Change to Water Connectivity on Ma
I can understand the rationale for linking up the sea provinces, but bear in mind that the sea nations already have very high mobility on this map. I'd leave at least some provinces as lakes.
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Re: Last Minute Change to Water Connectivity on Ma
As a water nation, I say yea...YEA.
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Re: Last Minute Change to Water Connectivity on Ma
As a non water nation, I say... stay away from my swimming lakes you icky abominations of nature! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: Last Minute Change to Water Connectivity on Ma
Hmm, i don't like that idea one little bit, water nations already have a big advantage, besides, what's wrong with multiple seas?
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Re: Last Minute Change to Water Connectivity on Ma
Yeah, the seas and lakes should be seperate, makes for interesting strategy and some possibility of non water nations having some lakes or bits of ocean.
Also in maps with more than one ocean it allows for the water nations to sometimes have separate areas and not neccesarilty be in close ocmpetition in the begginning for the same set of provinces. |
Re: Last Minute Change to Water Connectivity on Ma
Sorry I've been wanting to get this thing on the road since last night, but I've been locked out of the forum all day today (has anyone else seen this bizarre behaviour? - the web page just shows a bunch of sql errors...)
Anyhow, we've been waiting for more than a day now on: Sauromatia - imororg I'll PM him just after writing this post, but if we don't hear back from him before tonight is out, I'll be happy to fill w/ someone out of our reserve list (or just about any player who can get his turns in, for that matter). Come hell or high water I would really like to see this show on the road by tomorrow morning, PST. - Terrel |
Re: Last Minute Change to Water Connectivity on Ma
Considering how horribly bad the water nations are at going above ground in EA it would just destroy a water nation to end up in a small section of the water
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Re: Last Minute Change to Water Connectivity on Ma
I got the crazy forum behaviour yesterday as well, I think it was dead.
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Re: Last Minute Change to Water Connectivity on Ma
I'd like to sub for sauromania if none of the other subs are immediately available.
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Re: Last Minute Change to Water Connectivity on Ma
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Reay is now the official 16th player, and we'll get started as soon as he uploads |
Re: Last Minute Change to Water Connectivity on Ma
Alright.
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Re: Last Minute Change to Water Connectivity on Ma
Sounds like there's more against water connectivity than for (you cowards!), so I won't do that this time around.
Still waiting to hear from Reay... |
Re: Last Minute Change to Water Connectivity on Ma
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Re: Last Minute Change to Water Connectivity on Ma
Yeah I'm here and will upload my pretender ASAP in the next few hours. Thanks for waiting.
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Re: Last Minute Change to Water Connectivity on Ma
I apologise to all. I will not be able to upload a pretender today so I guess mivayan or any of the subs can take over my spot.
Unexpected events happen in real life too ;(. |
Re: Last Minute Change to Water Connectivity on Ma
grumble, i say start w/15
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Re: Last Minute Change to Water Connectivity on Ma
Is this game still on the go?
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Re: Last Minute Change to Water Connectivity on Ma
I'm sorry I couldn't post here before.
May I still participate in the game? If I can't, I'm sorry for delaying the start of the game... |
Re: Last Minute Change to Water Connectivity on Ma
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- Terrel |
Re: Last Minute Change to Water Connectivity on Ma
Pretender uploaded
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Re: Last Minute Change to Water Connectivity on Ma
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We\'re rockin\'!
The game is started!
I haven't heard too much interest in blitzing, so I assume that's impossible. Nonetheless it would be great if we could crank through some of these early turns. On the downside, this delay plus the Shrapnel outage may mean we have lost touch with a player or two that uploaded early. I'll pay pretty close attention, and don't be offended if I PM you as a 'laggard', I just want to make sure we still have everyone on board. Also, I'll change the attachment on the initial post to the actual Faerun map we started with. Good luck everyone! |
Re: We\'re rockin\'!
Damn, forgot to add the victory condition based on province count. Well, in my mind that was nicety, and not essential, so unless there's strenuous objection, I won't restart on that.
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Re: We\'re rockin\'!
Nagot gik fel!
Bad packet from server when trying to download the map image. I have the worthy heroes mod installed/enabled and the map in my map directory. |
Re: We\'re rockin\'!
I managed to get my first turn in just fine. (I was the first one to play, let's see if I manage to be the last one too http://forum.shrapnelgames.com/images/smilies/wink.gif )
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Re: We\'re rockin\'!
Problem fixed, when I downloaded the map from the link, I chose the url instead of clicking the picture, which ended up being an older version of the map. Turn complete! http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: We\'re rockin\'!
Did my turn. My starting position is... uh, let's call it defensively sound.
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Re: We\'re rockin\'!
I'm uploaded, too. I'll make myself available Sunday after 2:00PM PST for a blitz.
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Re: We\'re rockin\'!
I should have said my first turn is uploaded.
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Re: We\'re rockin\'!
Can anyone post the map files i need as .zip files? My computer dosnt like .rar files.
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Re: We\'re rockin\'!
1 Attachment(s)
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Edit: Note the attached zip is rather large, so you probably only want to download off this if you need the .tga in zip format. |
Re: We\'re rockin\'!
We're almost there on hosting our first turn, waiting on:
2. Agartha - Tyrant 8. Lanka - Shovah32 12. Pangaea - Dedas |
Re: We\'re rockin\'!
I'm at work, i'll fire off about 6pm PST when i get home.
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Re: We\'re rockin\'!
Sorry, I'm located in Sweden and it is in the middle of the night right now. I will do my turn first time in the morning (just a few hours).
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Re: We\'re rockin\'!
I certainly don't mean to be rousting anyone out of bed! But it looks like we're all on board, and haven't lost anyone in the course of this slow start - thats the main point.
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Re: We\'re rockin\'!
Terrel runs a tight ship!
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Re: We\'re rockin\'!
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Re: We\'re rockin\'!
Oh no, I was not insinuating that. I like a proactive host http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: We\'re rockin\'!
It's turn 2!
God of R'lyeh bites the dust in the first turn. Now that was fast indeed. |
Re: We\'re rockin\'!
I want all the nasty details of the overconfident God of R'lyeh. http://forum.shrapnelgames.com/images/smilies/happy.gif
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Re: We\'re rockin\'!
Hehe, indeed. http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: We\'re rockin\'!
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Re: We\'re rockin\'!
Don't get confused guys, just changed my screen name to "Hellboy" - I expect this new name to intimidate all of you into easy submission.
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Re: We\'re rockin\'!
I'll just interpret it as if I just gained a fanclub. Go Helheim!
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Re: We\'re rockin\'!
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