.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Space Empires: IV & V (http://forum.shrapnelgames.com/forumdisplay.php?f=20)
-   -   AI DEAD MATCH CONTEST! (http://forum.shrapnelgames.com/showthread.php?t=7796)

Master Belisarius December 13th, 2002 03:07 AM

Re: AI DEAD MATCH CONTEST!
 
Narn vs Pyrochette
The Narn crushed the Pyrochette before the turn 360.
Here the link:
Narn_vs_Pyrochette_Final2.zip

I think the next match will be the Last of this marathon... and the Narn will be officially proclaimed the winners of this contest.

EDIT: well... my computer crashed again during the night, then, later will finish this game.

[ December 13, 2002, 12:58: Message edited by: Master Belisarius ]

Master Belisarius December 14th, 2002 03:31 PM

Re: AI DEAD MATCH CONTEST!
 
Ok, the NARN are the WINNERS!
Defeated the Pyrochette again, at the turn 460.

Here the link: Pyrochette_vs_Narn_Final3.zip

Here a link with an XLS with match Results and positions:
AIDeadmatchContest.zip

That's all friends!

[ December 14, 2002, 13:32: Message edited by: Master Belisarius ]

TerranC December 14th, 2002 05:41 PM

Re: AI DEAD MATCH CONTEST!
 
The Narn?

The Narn is the best AI one to one?

That's unexpected.

[ December 14, 2002, 16:19: Message edited by: TerranC ]

Master Belisarius December 14th, 2002 06:12 PM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by TerranC:
The Narn?

The Narn are the best AI one to one?

That's unexpected.

<font size="2" face="Verdana, Helvetica, sans-serif">With the map that I have used, the AIs had time to research deep in their tech trees... and then, when the Narn can develop their Last ships, are unstoppable for other AIs: good ship designes + Talisman + very good defensiveness it's too much for other AIs.
Also, they proved to expand fast and has a solid resource management.
Interesting, but the Narn lost 2 games, and were games against peaceful races.

Urendi Maleldil December 14th, 2002 06:31 PM

Re: AI DEAD MATCH CONTEST!
 
Hey, that was really cool. MB, could you run another deadmatch next month?

capnq December 14th, 2002 11:36 PM

Re: AI DEAD MATCH CONTEST!
 
MB, could you post a summary of the final "standings"? I'm curious about the overall results, but not enough to reread a 13 page thread. http://forum.shrapnelgames.com/images/icons/icon6.gif

DarkHorse December 15th, 2002 12:13 AM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by capnq:
MB, could you post a summary of the final "standings"? I'm curious about the overall results, but not enough to reread a 13 page thread. http://forum.shrapnelgames.com/images/icons/icon6.gif
<font size="2" face="Verdana, Helvetica, sans-serif">He did:

Quote:

Originally posted by Master Belisarius:
Here a link with an XLS with match Results and positions:
AIDeadmatchContest.zip

<font size="2" face="Verdana, Helvetica, sans-serif">

[ December 14, 2002, 22:15: Message edited by: DarkHorse ]

capnq December 15th, 2002 10:22 PM

Re: AI DEAD MATCH CONTEST!
 
Quote:

could you post a summary of the final "standings"?

He did
<font size="2" face="Verdana, Helvetica, sans-serif">Shows how much attention I've been paying. http://forum.shrapnelgames.com/images/icons/blush.gif Thanks for the link.

Stone Mill December 15th, 2002 11:25 PM

Re: AI DEAD MATCH CONTEST!
 
Son of a gun. The Narn? I would have lost my money...
http://forum.shrapnelgames.com/images/icons/icon9.gif

Excellent job, M.B.! http://forum.shrapnelgames.com/images/icons/icon6.gif

Master Belisarius December 16th, 2002 01:07 AM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by Urendi Maleldil:
Hey, that was really cool. MB, could you run another deadmatch next month?
<font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/icon7.gif
Give me a rest!
My computer is suffering an stress problem after run this contest!
http://forum.shrapnelgames.com/images/icons/icon7.gif


All times are GMT -4. The time now is 01:25 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.