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-   -   AI DEAD MATCH CONTEST! (http://forum.shrapnelgames.com/showthread.php?t=7796)

Master Belisarius December 16th, 2002 01:10 AM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by Stone Mill:
Son of a gun. The Narn? I would have lost my money...
http://forum.shrapnelgames.com/images/icons/icon9.gif

Excellent job, M.B.! http://forum.shrapnelgames.com/images/icons/icon6.gif

<font size="2" face="Verdana, Helvetica, sans-serif">Thanks!

And I would have lost my money too... The Narn has been improved a lot from their first Versions... Mephisto did an excelent job.

SamuraiProgrammer December 16th, 2002 05:57 AM

Re: AI DEAD MATCH CONTEST!
 
I will expose my ignorance and please forgive me if I am missing something obvious...

How do you set up a game to be run between the two AIs and be able to watch?

Mephisto December 16th, 2002 12:50 PM

Re: AI DEAD MATCH CONTEST!
 
Hehe. http://forum.shrapnelgames.com/images/icons/icon10.gif Thanks for all the work you have done, M.B.!

Master Belisarius December 16th, 2002 04:43 PM

Re: AI DEAD MATCH CONTEST!
 
Quote:

Originally posted by SamuraiProgrammer:
I will expose my ignorance and please forgive me if I am missing something obvious...

How do you set up a game to be run between the two AIs and be able to watch?

<font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/icon7.gif
No problem!
-You need to start a new game (of course!)
-Include an empire for the “human” player (usually the first player)-
-Include the AI empires that you want to test.
-Select the simultaneous movement option.
-I did a program where you can run x number of turns in a batch mode, for games with simultaneous movement. It’s named SE4 Batch (you can find it into the download section). This program can keep savegames every determined number of turns (you can indicate how many).


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