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Re: A great big party.
Haha, you gave me a rather bloody nose there Darrel... flaming arrows is pretty good. But the war is far from over =)
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Re: A great big party.
As I feared we are just waiting on Shovah32, I'll PM him and see if we can get him in before QH time.
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Re: A great big party.
I knew i still needed to get my turn in but ive had a rather bad migraine and no access to the computer. The turn has hosted now.
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Re: an end
Ahhh, Frank, you give me a headache. This is precisely where I did not want to go. For anyone in this game that does not enjoy reading pedantic and litigious posts, I suggest skipping this one (I only wish I could skip writing it!).
My primary intent on referencing Sheap's Rules of Diplomacy was to keep the game thread and our in-forum conduct civil - obviously we're not achieving that effect at the moment. Before I get into the details of this circumstance I want to go into a bit of background on my ideas of what's reasonable in MP gaming. Frank, I don't want to insult your intelligence (and I say again, it is evident that you are a very bright guy), but I don't know your background in gaming. My most basic reference for behaviour in MP gaming is the old Avalon Hill board game Diplomacy. Without going into great detail, in Diplomacy the art of the backstab is everything. There are absolutely no rules enforcing any agreements, and any player that plays with integrity will be at a serious handicap. For many, many gamers this game has provide an enormous amount of fun. However, a fundamental requirement to enjoyment of this game is that all players must be ready to believe that their fellow players are good people (no matter what backstabs occurred in game), after the game is over. Now, imo, all MP games have to one degree or another some element of Diplomacy in them. In my personal play of Dominions 3 in this community, I don't go for the backstab in the same way that I would in a Diplomacy game, but I make that choice mainly because I don't see that same attitude or approach to the game that I would find in a group of experienced (and yes, mature) group of Diplomacy players. Should I encounter players that do lie and backstab in-game, I consider that part of the game, and just roll with it. Most importantly, I do not take that experience outside the game (into the forums or into other games). Now, having described my approach to MP gaming and Dominions 3, I'll move on to Frank's post: Quote:
Nonetheless, let's assume for the moment that Meglobob did violate Sheap's Rules of Diplomacy #4 (and please note that Meglobob does not stipulate this point). How much heartache should this really cause? My problem as game host is that enforcing this rule is problematic as it would require seeing in-game messages and transactions, and that's messy and impractical. In fairness, you are not requesting that I enforce anything, instead you are advertising broadly that Meglobob is a "pact breaker". But this behaviour is violating what I regard as the most important rules out of Sheap's Diplomacy that being Tip 1 - rules 2&3: Quote:
Meglobob, the text you included in all caps regarding banning Frank is likewise a direct violation these rules. It is an escalation and makes matters worse, please refrain from such posts in the future. Now moving on to the specific question of whether Meglobob did or did not violate Sheaps Tip 2, Rule 4, as I read that rule, if either Meglobob or Frank shipped some amount of resource (gold, gems or items) to the other player, then that rule is in effect, and the other player is obligated to keep the trade. I can offer the two of you my assistance in resolving this question peacably, but if we are going to continue to debate the question, I strongly prefer to take the discussion out of this thread (ideally, I would like to do it an 3-way email, both of you can email or PM me your email address, if we need to get that discussion going). OK, can we now cease and desist this conversation (in-thread, at least)? - Hellboy |
Re: A great big party.
Quote:
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Re: an end *DELETED*
Post deleted by Mindi
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Re: an end
The way i see it is: Sheaps rules of diplomacy 1 and 2 are in effect. Frank broke these rules where-as meglobob did not as the trade had not actually begun.
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Matter reported to the forum moderators.
I have reported Frank Trollman to the Dominions forum moderators, they can deal with it.
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Re: an end
Please, anyone that still wants to say something about Sheap's Rules, pact breaking, etc., create a new thread for that discussion.
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Re: an end
Dont even bother with a new thread if its going to take this tone.
The game AARs have some leeway, but the basic rules do still apply. If the conversation switches from subject, to personal, then the thread will be locked. On second thought a new thread might not be a bad idea. That way the game thread can continue after the personal attacks thread is locked. Gandalf Parker |
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