Norfleet |
February 11th, 2004 12:35 PM |
Re: Blood slave units - transfer?
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Originally posted by Bowlingballhead:
I wish to report a bug. When you make a blood slave into a blood mage, send her into combat, and order her to sacrifice herself for a spell, the game crashes.
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<font size="2" face="sans-serif, arial, verdana">Laugh! I was just pondering this the other day, wondering what would happen if a blood slave blood mage consumed itself as a spell component. Guess that answers that question. Not surprised it crashed. Self-destructing data-structures tend to have that effect
Quote:
Originally posted by PvK:
but it also seems to send out an awful lot of scouts and other stealthy units all over the place.
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<font size="2" face="sans-serif, arial, verdana">Oh, some of us humans do that, too. We're just better at not being caught, whereas the AI will beeline a scout straight for your home province, get busted by the patrols, and do it again.
This behavior would seem rather pointless given the AI's complete omniscience with regard to unit positions, though.
[ February 11, 2004, 10:37: Message edited by: Norfleet ]
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