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Re: Units seldom used.
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Re: Units seldom used.
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[ March 10, 2004, 21:46: Message edited by: Wauthan ] |
Re: Units seldom used.
C'tis Militia: Extremely good fodder, comes in great amounts
Falchioneers: Extremely good fodder killers, good against Ermor. Slave Warriors just suck, don't use them. Elite Warriors cost 1 more gold and a few more resources for +6 more armor. What I don't know is why you would use Serpents and Snake Dancer things. Serpents are replaced by fantacism-casting priests and snake dancers die too easily. No bless effect would make them worth it even if they are resistant to poison. Slingers + Dancers don't do crap. The dancers die and then the slingers are open for attack. |
Re: Units seldom used.
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But then again, that's the good thing about easy modding, I guess, to be able to change what one does not agree with. Anyway, very useful and entertaining thread. [ March 10, 2004, 22:00: Message edited by: Tricon ] |
Re: Units seldom used.
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And for Snake Dancers, I dunno...I'd think with a high water blessing they'd be pretty nice. Darn cheap, too. |
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To me, 1 priest is worth more than 7 snakes 7 snakes x 40 gold = 280 gold = 1 priest 7 snakes will die easily. The priest can preach well, build temples, lead 75 units, cast fantasism, become a prophet with smite... it's so much more worth it. But I only use my 120 gold lvl 3 priest for preaching, temple building, and banishing. [ March 10, 2004, 22:12: Message edited by: Argitoth ] |
Re: Units seldom used.
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I'm just giving you a hard time. I haven't really played much C'tis...although I did notice a sudden jump in the lifespan of my Serpent Dancers when I took a water blessing. [ March 10, 2004, 22:15: Message edited by: fahdiz ] |
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