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-   -   Max Forge Bonus (http://forum.shrapnelgames.com/showthread.php?t=26610)

shovah November 4th, 2005 03:57 PM

Re: Max Forge Bonus
 
and what if someone decides to use that nation replacement mod and then you get multiple undead ermors :p

Endoperez November 4th, 2005 04:13 PM

Re: Max Forge Bonus
 
I don't think the unit size limit is too bad, but I have never played Faerun with Ermor in a leading position... It is mostly a question of playstyle IMO, however, technical things shouldn't limit those.

re:nation replacement mod
Unfortunately, I couldn't make that. No special effects of dominion, or any nation-spesific special qualities, can be changed. This includes undead spawning, ability or requirent for Blood Sacrifice, halved temple/lab prices, Constriction, spawning of R'lyeh freaks, etc. Starting summons and heat preference can be changed, but other than that, most abilities can't be modded.

In Dominions III most of these abilities become moddable.

shovah November 4th, 2005 04:17 PM

Re: Max Forge Bonus
 
but isnt there a mod that lets there be more than one of each nation/theme (replaces others)


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