.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Scenarios, Maps and Mods (http://forum.shrapnelgames.com/forumdisplay.php?f=146)
-   -   Mod: Impirium Angelicus (http://forum.shrapnelgames.com/showthread.php?t=36728)

Amos January 31st, 2008 04:41 PM

Re: New Nation: Impirium Angelicus
 
Quote:

A maximum of two leaders will be able to use that spell.

I just learned that you can communion Holy magic so forget about two commander limit. I just got what you were saying Shovah.

Amos August 30th, 2008 06:22 PM

Re: New Nation: Impirium Angelicus
 
Version 0.05

- Added mind to "Pure Love" weapon;
- "Sacred Golem" is a stonebeing;
- "Seraph" has heat 5;
- "Virtue" is stormimmune and so is "Demiurge".

Edratman September 1st, 2008 08:01 PM

Re: Impirium Angelicus
 
Beautiful, as usual.


All times are GMT -4. The time now is 12:54 AM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.