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Re: Random Questions
Nah, it turns them into fungivores. http://forum.shrapnelgames.com/images/smilies/laugh.gif
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...And if you eat the wrong one, you're not much of a fungi.
Or you're 'having-to-much-fungi guy'. http://forum.shrapnelgames.com/images/smilies/laugh.gif |
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Is there anyway to reload ordinance in combat? All of the strategies have it set to true, but I never see it happen.
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How do I add a new shipset to space empires?
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Extract the shipset archive into the Empires folder.
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SEIV or SE5?
<EDIT> Oops, missed Lord Fyron's reply on the next page. http://forum.shrapnelgames.com/images/smilies/wink.gif |
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I know you can destroy supplies and ordinance in SEV, how much "health" do supplies and ordinance have?
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It's 0.1 hitpoints per supply/ordnance.
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How much hp does population have?
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In stock, population structure is 5 and in the Balance Mod it's 10. However, the Population Amount Killed Per Damage Point values in DamageTypes.txt is what really determines how fast the population is killed. In stock it works out that 4 damage kills 1M and in the Balance Mod it's 20 points to kill 1M. Anything less than the damage to kill 1M population is ignored.
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No? Partial damage to population is not stored. Either full 1M pop unit is killed, or none at all.
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That sounds like the same as saying population has emissive 20.
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It isn't. Pop with emissive 20 would mean 0 pop die with 1 to 19 damage, 20 pop would die with a 20 damage shot, 100 pop would die with a 100 damage shot, and so on.
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Emissive was fixed from that lame scheme in the mid beta, Fy.
If it were 20 emissive points, there would be no losses from 1-20 damage, then losses = damage-20 above that. |
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Eh. Still totally different from population damage behavior!
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Why do people have assumptions of meaning other than what was said in normal conversation? It seems to be a whole lot of bother for a negative return.
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How do mines work in tactical combat? I attacked 2 locations with mines and I lost several ships in one battle and none in the other battle.
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2. People project their own opinions on what they read, and respond to that rather than the actual content. Some people will reply to keywords without actually reading the entire context. 3. Some people enjoy arguing more than communicating. |
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Ok, now I can't actually see what the problem is, so admittedly I'm just leaping on the question
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I know I have in the past come away from something with the wrong message, and to my shame responded wrongly. With improved communication the basis of things can become clear and common agreement can develop. One recent incident I can use as an example, and I choose this one mostly because it's the most recent I can recall, was that someone told me my roleplaying was a failure because my empire was on the verge of being defeated. I attempted to explain to this other player that on the contrary my roleplaying had been going great, but there is a difference between staying in character and winning the game. I believe he missed the point for he pointed out how my previous success was only due to such things as my neighbour quiting, thus basically giving me free colonies. So my point is, we have a conversation but I hope it is clear that we are approaching it from opposite directions. My argument was based on the fact that I am trying to have a fun game, playing the game as the race I chose would be in real life, whereas it appears to me that he can only see the problem in the form of "does my approach have a chance of emerging victorious?". Please excuse me if I have myself missed the point and gone off on a diverging tagent. I just hope I can show how two people can disagree because they are in fact having two different conversations. For the record, and I do hope this is apparent, I try to come across as eloquent because knowing that people can get the wrong idea I try to phrase my comments as accurately as the limitations of english, and my own ability, allow. or it could be my OCD http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: Random Questions
Sardia said:
How do mines work in tactical combat? They don't. Mines are encountered before combat. The total minesweeping ability of your fleet or ship is used to destroy 1 mine per ability point. Next, if there are any mines remaining, a detonation loop occurs. If there is a surviving ship, one mine detonates and damages a random ship, continue the loop. If there is no surviving ship, the loop breaks. After the detonation loop, if there are still any surviving ships, combat occurs. Edit: Btw, this thread is starting to grow unwieldy. Its better to make new threads for new questions. Better search results down the road, easier to track discussions, etc. |
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In addition to Fryon's answer, mines are also launched in tactical combat if they are in cargo. In stock they are not visible on the combat map, but can cause damage. In the Balance Mod they are visible and can damage ships in combat, but they can also be targeted by point-defense.
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How do mines cause damage in combat? Do ships run into them? Or do they "fire" their weapons?
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They can be hit by ships.
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Well, there's a few things I didn't know. http://forum.shrapnelgames.com/images/smilies/happy.gif Thanks, Capnq and Randallw
(And some things I did http://forum.shrapnelgames.com/images/smilies/happy.gif ) |
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My most recent experience was with BM14b. An enemy fleet made it through a minefield (using the "soak up damage with plenty of armour" tactic). this left my minelayer fleeing while dropping one or two mines every once and a while. The enemy followed destroying the mines with PD. DUC fire too perhaps. Think of them as helpless units that just sit there. I've done tests where the enemy doesn't have weapons capable of targeting them. It'll chase after the minelayer, directly through mines. If they practically touch they'll go off. Anything further than basically on top of them and they don't do anything.
I'll also mention the mines in the B5W test can use weapons it seems, but we haven't gotten far enoguh for me to test them yet. |
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Is there anyway to deal with a large number of mines piecemeal? I have a 160 mines and my minesweeper only sweeps for 60. Do I really have to wait for 3 mine sweepers just to deal with them?
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You want to wait until you get enough sweepers together. Entering a minefield with fewer sweepers will result in the remaining mines blowing your fleet up.
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Under what conditions will SEV not allow me to save a map? I want to save a particular random map, but I forgot to save it when I generated it. Now it won't let me save the map. Does it have to do with the ancient race trait that I have? Or is there a time limit first?
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You need to select "Allow Map Saves" in the game options menu before starting a game. The default setting is not to allow them.
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The default is to prevent any map saving in-game, as it would be a very easy way to cheat in a multiplayer game.
You really need to start making new threads... giant threads like this are hell on users searching for helpful information down the line. |
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This isn't related to SE so I suppose that makes it pretty randomn
Back in college, I think, I read a novel that I'm interested in finding again. Recently I read of a supposed sci-fi classic involving life forms that grew on a pulsar. I don't know if it's the same book. Anyhow, in the book I do remember there were a group of explorers who were in a space ship orbitting a planet. The native inhabitants were living at the speed of life or similar. They had the custom of eating their dead and most of what I remember was wars where the victors would eat their enemy dead in feasts. Not in a vicious tribal cannibalism way it was just that for this race it was natural not to let the protein (or whatever they were made of) go to waste. I remember that at one point the observers shone a beam of light on one of the battles and everyone of the aliens caught in the light beam was blinded. I seem to recall it had something to do with the specific frequency. Anyway I wonder if anyone knows what the book is, and can tell me? I think it might even have been a series as I don't remember reading how the explorers got there. |
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Dragon's Egg, by Robert L. Forward. Human explorers discover a sapient race living on the surface of a neutron star. There was also a sequel called Starquake.
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Thanks. Now I need to find a copy. Probably my local bookshop could order it.
Incidentally can we still edit our posts? I mean it goes without saying anything lives at the speed of life. I meant light, of course. |
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Posts can only be edited for 30 minutes or so.
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