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Re: Troubling Times: Large EA CBM Game (Running)
God, I love this "graphs off" thing! The propaganda is AMAZING--no one can prove anything! ^_^
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Re: Troubling Times: Large EA CBM Game (Running)
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Re: Troubling Times: Large EA CBM Game (Running)
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That would then be everything on the mainland west and north of #458-#399-#378-#321, (Or, in laymans terms: Half the Anauroch desert and everything west of it.) as well as at least one sea province taken from Atlantis and almost the entire Island group off the mainland that used to be Pangaea's. (Admittedly Pangaea still holds at least 2 of those + 2 more forts, and Atlantis also retains one of the Islands.) That would make for roughly 70'ish provinces? Or 50% more than my 'empire' you felt was so big. |
Re: Troubling Times: Large EA CBM Game (Running)
I can map whole eastern border of Ermor, if anyone is interested.
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Re: Troubling Times: Large EA CBM Game (Running)
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Re: Troubling Times: Large EA CBM Game (Running)
This is great, you're responses have been very...telling...but you're still a bit off...I actually counted around 60 provinces for you Amhazair, and who knows how big Zeldor's Formoria is :) *stirs the pot*
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Re: Troubling Times: Large EA CBM Game (Running)
I'm afraid to say you counted wrong then. Probably assumed some of Caelums lands are owned by me. (Which would be the area south of where you saw me embroiled with Lanka)
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Re: Troubling Times: Large EA CBM Game (Running)
I had 26 provinces at the height of my nation; Helheim snagged one and Marverni got the rest.
Marverni also had at least one ocean province in the Southwest in addition to all the provinces in the Chult peninsula. If that helps at all. :) |
Re: Troubling Times: Large EA CBM Game (Running)
Fomoria had 28 provinces at most, so certainly not as powerful as Marv or Ermor. There was only limited amount of extremely good starts, they went to Sauro, Aby, Ermor and Marv. And some people got much easier neighbours.
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Re: Troubling Times: Large EA CBM Game (Running)
I need a 24h delay before next hosting. I would not be able to provide a turn before.
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