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Re: Anybody else dislike the endgame?
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Re: Anybody else dislike the endgame?
Makes you wonder what Dominions 3 might be like if they cooperate with a larger company. Such as Strategy First. Known for their good looking but somewhat simplistic games. Would be neat to have Dominions gameplay with Etherlords or Disciples graphics. http://forum.shrapnelgames.com/images/icons/icon12.gif
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Re: Anybody else dislike the endgame?
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There is no need to change the orders of units which will have little or no effect to the end game results. Use your time wisely. As every thread of gold is valuable so is every minute of time. Or change the victory conditions so the game ends sooner. [ February 09, 2004, 18:55: Message edited by: NTJedi ] |
Re: Anybody else dislike the endgame?
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But I think our tastes may differ. I like this game because of the depth to it. I don't "really" play to win, but to unfold my plans at various levels and see how they flourish -- or perish. I think some of the suggestions made here and other places could really be helpful. I can only imagine what UI coding is like, but who knows -- if I gather correctly, Dominions II is not something the people at Illwinter are doing in their spare time, but is a commercial enterprise complete with post-sale support, client binding and customer relations management -- well, it is at least a commercial enterprise (hence: us paying for their services), and although I hope UI coding isnt all that awful, I really do hope too that some of the less pleasant work will also get accomplished. It would be great for their excellent game and great for a lot of customers who think like I do. |
Re: Anybody else dislike the endgame?
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Well hats off to a bunch of blokes who made this great game in their spare time. And ok for them for getting a publisher too. But boo! on Shrapnel then, because somebody is doing something with some money which should be going into post-sale client support, and I suspect it is Shrapnel. When I purchase software -- also from a small publisher or firm -- for 50 dollars, I expect at least some tacit agreement between buyer and supplier common in the game industry, and it seems to me if what you folks are saying is true that this is not the case here. Maybe I am a conservative boor (probably), but I find that irksome. I don't think it is right to put out a game and expect whomever (whether two guys sitting in their garage or 40 people in a well-furnished office) to bring out patches in their spare time or out of the goodness of their hearts. I think the game (like *any* software release) needs some work, and I feel it is the right of the customer to be able to say that without putting poor programmers under pressure who would rather or who have to do something else. Well I am sure no one here agrees with me, but unless you are joking with me I think this situation is not right. Well this has nothing to do with the endgame issues, sorry. (They are secondary.) Hmpf well excuse me I think I just ranted there. But tell me honestly and as objectively as possible why I am wrong, if so. |
Re: Anybody else dislike the endgame?
my favorite part of the game currently is the endgame. I am not a "vet" of the game. I have a set tactic i use for expansion when i don't do this i fall behind(i play with independents strength 9). I play ulm(usually normal but sometimes black forest or iron faith). I don't know all the iteam/spell combos. This is the part when i can test them and see if what works in my mind also works in the game.
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Re: Anybody else dislike the endgame?
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happy. 2 Considering the patch that is allready released and the patch that is on it's way I do not think that illwinter is providing less post game support than most bigtime developers. And the general consensus after the release of dom 1 seemed to be that illwinter provided more post game support than many other bigger companies, and at this point I see no reason for anybody to claim that these standards have fallen. I am not even certain if I have adressed what you are ranting about, since I don't really get what the target of your rant is. As far as I can tell your basic complaint is that you believed illwinter to be bigger than it is. I do not think that anyone has tried to give you this impression, and of the games that shrapnel publishes it appears that they are generally made by 1 or 2 person companies, Malfador consists of Aaron Hall, Stormcloud creations of Derek etc. I do not even understand why you imagine shrapnel and or illwinter would want to give you this impression. [ February 10, 2004, 11:49: Message edited by: johan osterman ] |
Re: Anybody else dislike the endgame?
OK.
Well good to hear that the Illwinter folks get some of the money. That was what my rant was about: My (mistaken) impression they do patch work in their spare time because they get no money. I don't want people slaving away in their spare time to keep me happy. I don't want people slaving in their spare time period. Hence the rant. Now I am just confused as to why they do it in their spare time (since if they are receiving funds, then they are being payed for their work -- I hope). |
Re: Anybody else dislike the endgame?
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Re: Anybody else dislike the endgame?
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