Anybody else dislike the endgame?
Maybe it's just me, but I dont like the end game in comparison to the start and midgame. Under normal victory conditions, it seems to drag on, and depending on what nation I play, I just have way too many commanders.
Maybe it is the interface, but I even have problems remembering who is where and who has what item. If god forbid I should click on someone and see he has an item, transfer it, I usually have to go back and reset his action command because it resets to "defend", but sometimes I forget that if I have 20 commanders in that province.
I get sloppy -- and the bad thing is, it doesnt seem to matter. I like the game because of the attention to detail, and at a certain point it doesnt seem to matter much anymore.
The economy seems so weird, too -- I usually have way too much gold, so I then ignore all of the bizarre events -- who cares about hurricanes and all that. Which means that all the great spells you finally get to use at that point but couldnt before because you hadnt researched em -- they become much less meaningful.
When games go to about turn 100 or so, I usually have two schools fully completed researched -- but rarely find the spells useful anymore.
Maybe I should try different victory conditions? Or make the world "poor"? Or play smaller maps? Or what is my problem?
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