![]() |
Re: MP Game (open) - Cradle/De-celerating Schedule
Quote:
|
Re: MP Game (open) - Cradle/De-celerating Schedule
Someone joined as C'tis, which is fine--but who is it?
I'll start the game once they identify themselves; I don't want to risk an anonymous no-show. |
Re: MP Game (open) - Cradle/De-celerating Schedule
Even if C'tis identifies themselves, you're waiting for Vanheim, right? Once Yvelina is in, if C'tis hasn't been identified in a reasonable amount of time, you might consider deleting C'tis and starting? |
Re: MP Game (open) - Cradle/De-celerating Schedule
C'tis is me. I have a previous login here, but I can't remember who it was. (I am not writing it a lot because my English is not good, but hopefully it will improve in the USA). I am 'Patrick' on Mose Hansen server. I will try to be present for the quick turns, and I will do them no problem after they go to 24 hours.
|
Re: MP Game (open) - Cradle/De-celerating Schedule
By the way, are we gonna use the spell mod?
I would vote no until it has been balanced a bit, esp. fire elementals are a bit off right now. To kill a large fire elemental one needs to do 135 damage trough a fireshield, and a single level 3 mage can cast 2 in 3 turns (with phoenix power) and one more after that in an average battle. Makes abysian mages a bit tough, imho http://forum.shrapnelgames.com/images/smilies/happy.gif |
Re: MP Game (open) - Cradle/De-celerating Schedule
Quote:
The ONLY mod we will be using is the Pretender one Zen made, not the spell mod. I'm away from home right now, but I'll kick the game off when I get back, about 5 p.m. EST today (Friday). You'll all have till 9 p.m. EST tomorrow (Saturday) to get the first turn done, then we move to 12-hour fixed hosting for the first week (9 p.m./9 a.m.) Can someone with more experience refresh my memory with respect to map names? Will players get error Messages if their .tga file names do not match the name of the server's .map file for the Cradle of Zen? |
Re: MP Game (open) - Cradle/De-celerating Schedule
Quote:
|
Re: MP Game (open) - Cradle/De-celerating Schedule
Quote:
|
Re: MP Game (open) - Cradle/De-celerating Schedule
I am in a game called Yarnspinners. It uses the Craddle of Zen maps. The file names are craddlez14.tga and craddlez14.map.
Of course, it is not a big deal if we have different names, we can also keep multiple copies of the files. |
Re: MP Game (open) - Cradle/De-celerating Schedule
My Version of the mod is titled zencradle.map: I suggest all players make copies of the Zen Cradle map & image called zencradle.map and zencradle.tga.
|
All times are GMT -4. The time now is 10:19 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.