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-   -   SE:V Tips & Tricks (http://forum.shrapnelgames.com/showthread.php?t=30371)

Captain Kwok September 21st, 2006 03:19 PM

Re: SE:V Tips & Tricks
 
Perhaps. I'm not sure if the data for a weapon is calculate just once when it becomes available or not. If so, it might be possible to have a random affect like you want.

Kana September 21st, 2006 03:31 PM

Re: SE:V Tips & Tricks
 
Might be neat to have a randomized reasearch amount as well per level...If that is possible.

Kamog September 21st, 2006 03:35 PM

Re: SE:V Tips & Tricks
 
Found another cheat code. Type `REPAIR` to instantly fix a damaged ship.

Kamog September 21st, 2006 03:51 PM

Re: SE:V Tips & Tricks
 
I looked around in the data files. The cheat codes are listed inside MainStrings.txt.

<font class="small">Code:</font><hr /><pre>DC_Main 8 := allsysseen
DC_Main 9 := allempseen
DC_Main 10 := omni
DC_Main 11 := money
DC_Main 12 := research
DC_Main 13 := alltech
DC_Main 14 := fastbuild
DC_Main 15 := nomaint
DC_Main 16 := intel
DC_Main 17 := restoresupplies
DC_Main 18 := collisiongrid
DC_Main 19 := showstats
DC_Main 20 := retrofit
DC_Main 21 := repair
</pre><hr />

wrongshui September 22nd, 2006 10:15 AM

Re: SE:V Tips &amp; Tricks
 
Im not sure if this has been mentioned but if you attack an enemy cloaked, you can first switch to the sector view and arrange your ships in position much closer to the enemy before you uncloak and the tactical round starts.

Useful for surrounding a weaker foe before it can run away or run a suicide plague mission from a frigate without giving the enemy a chance to stop it.

Edit : It's also got a seriously cool suprise attack feel to it. Bird of Prey in a Star Trek Mod could be fun.

StarShadow September 22nd, 2006 02:37 PM

Re: SE:V Tips &amp; Tricks
 
SWEET! I never thought of trying that!

wrongshui September 22nd, 2006 02:44 PM

Re: SE:V Tips &amp; Tricks
 
There's a related bug where if you use the simulator first and then try it you can also move the enemies ships and star bases.

Although your game dies when you go back to system view, cheaters never prosper.

Edit : Right click to spin your ships direction when placing your ships.

Kamog September 22nd, 2006 03:08 PM

Re: SE:V Tips &amp; Tricks
 
More cheat codes, found a bit further down in MainStrings.txt.

`RESTOREMOVE` to give your ship full movement.
`VIEWALLDESIGNS` to see all enemy ship designs.

Wade September 24th, 2006 03:13 AM

Re: SE:V Tips &amp; Tricks
 
The scroll over text for the Upgrade button states that a design using a name such as "Attack Ship Mk I" will be upgraded with the name of "Attack Ship Mk II". I tried this and it works as it says. Cool!

*You can even use your own names and you don't even need the "Mk"; just a space and the "I" after your design name. Yes!*

Kamog September 24th, 2006 03:38 PM

Re: SE:V Tips &amp; Tricks
 
How to take control of an A.I. empire and make it human-controlled:

Click the MENU button and then Players. When it asks for the Game Master Password, enter "master".
Now de-select computer control from any of the A.I. empires in the list.

When the newly player-controlled empire's turn comes up, enter "master" as the password in the login prompt.


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