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Re: Network MA, Whyte (Full)
Changing the terrain mask to 4194306, as Saint_Dude suggested, removed the Ovens.
Is there a good tutorial/manual on the map file format anywhere? I'd like to know why this happens. And if there are any other sites on the map. A random map shouldn't have sites, as I understand it. We could leave it in as a thematic feature, but it's a little more powerful than I'd like. I'd make a beeline for it if I started in that area. |
Re: Network MA, Whyte (Full)
Uploaded pretender for Van..
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Re: Network MA, Whyte (Full)
Thanks for figuring the province #53 volcano issue out. I've changed the terrain mask as suggested.
I thought I made sure everything was normal with the provinces using the map editor, but province #53 just showed "large province, border mountains" checked. The random generator must have decided on that mask because of the volcano. The only doc I saw for map editing is the pdf in the docs directory, and it doesn't have information on specific terrain bits. Anyway, if you like, please download a new copy of the map from: http://bemura.dyndns.org/Whyte.zip Edit: I think everyone will have to upload their pretenders again, sorry! But please wait until thejeff checks the map. |
Re: Network MA, Whyte (Full)
The random map generator places "special" provinces which are indicated by icons. For firesite the symbol is the volcano. I see it as completely fair as long as your remember that special icons appearing on the map can be worth making a beeline for them, and for fighting over them when you get there. http://forum.shrapnelgames.com/images/smilies/happy.gif
Also, I guess that there is a list of possible sites that can appear in such a province of which 1 is selected. In one of my multiplayer games there are actually 3 volcano provinces under my control. 2 of them are the volcano site and 1 is the steel ovens. <font class="small">Code:</font><hr /><pre> "small" 1 "large" 2 "sea" 4 "somewater" 8 "mountain" 16 "swamp" 32 "waste" 64 "forest" 128 "farm" 256 "nostart" 512 "manysites" 1024 "deep" 2048 "cave" 4096 "firesite" 8192 - MAP SYMBOL= volcano "airsite" 16384 "watersite" 32768 "earthsite" 65536 "astralsite" 131072 "deathsite" 262144 "naturesite" 524288 "bloodsite" 1048576 "priestsite" 2097152 "edgemount" 4194304 </pre><hr /> Hope this helps. |
Re: Network MA, Whyte (Full)
Wow i'm late !!! OMG I still don't know which kind of pretender to make !!!
Should I end with a dom 10 awaken wyrm ? |
Re: Network MA, Whyte (Full)
Dom 10 awaken wyrms are lame... http://forum.shrapnelgames.com/image...ies/tongue.gif
Pangea has this really nice Gorgon, doesn't it? Have you playtested it a little? And don't post here what pretender you're taking! http://forum.shrapnelgames.com/image...ies/tongue.gif |
Re: Network MA, Whyte (Full)
1 Attachment(s)
Thanks Ballbarian.
I've reverted to the "firesite" map, since that's the way random maps work. The way I see it, it's part of the game when random maps are on, and we can all have fun fighting over it. Here all the other magic sites on the map: #27 priestsite (looks like a little grey mushroom) #53 firesite (the volcano) #91 airsite (blue-white towers) I've seen the mushrooms and such before on random maps, but never knew what they were. This is good to know. By the way, #1 and #41 were islands when I made the map (no connections). So I gimped in the ugly cave tunnel things, there is no magic there. Attached are the bitmasks in hex if anyone is interested, I did this since I can't read bits in decimal. Edit: I'm sure someone's got something better to dump the data out of a .map, but for now here's Ballbarian's list in hex too, <font class="small">Code:</font><hr /><pre> "small" 1 "large" 2 "sea" 4 "somewater" 8 "mountain" 10 "swamp" 20 "waste" 40 "forest" 80 "farm" 100 "nostart" 200 "manysites" 400 "deep" 800 "cave" 1000 "firesite" 2000 "airsite" 4000 "watersite" 8000 "earthsite" 10000 "astralsite" 20000 "deathsite" 40000 "naturesite" 80000 "bloodsite" 100000 "priestsite" 200000 "edgemount" 400000 </pre><hr /> |
Re: Network MA, Whyte (Full)
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Re: Network MA, Whyte (Full)
Please Ich don't disturb my hoax-dumb-tactic ! http://forum.shrapnelgames.com/image...es/biggrin.gif
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Re: Network MA, Whyte (Full)
Soooo...which version of the map are we using?
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