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-   -   PBW- Final STM Mod game. (http://forum.shrapnelgames.com/showthread.php?t=21148)

Colonel November 21st, 2004 10:55 PM

Re: PBW- Final STM Mod game.
 
oooooo the game is finally ready for the combat arena

Atrocities November 21st, 2004 10:57 PM

Re: PBW- Final STM Mod game.
 
NO WAIT! I need to redo my empire file again...... j/k It sucks, but I can live with it even if it depresses me horribly to do so. http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities November 22nd, 2004 06:27 PM

Re: PBW- Final STM Mod game.
 
I was joking maaaaan, and you knoooow thisssss. http://forum.shrapnelgames.com/images/smilies/laugh.gif

Empire uploaded, lets kick this pig into gear and set sail. The stars are awaiting our greatness.

tesco samoa November 22nd, 2004 07:07 PM

Re: PBW- Final STM Mod game.
 
1 Attachment(s)
here is the map.

for a quick check out...

if you want...

or if you want to be surprised then enjoy...

Intimidator November 22nd, 2004 07:33 PM

Re: PBW- Final STM Mod game.
 
Tesco can you send me the data-file of the stm 1.9.0.1

I thought I had to good one, reinstalled it a minute ago, but still cann't open my turn.

So if you send me your data , I will be fine !!

Intimidator November 22nd, 2004 07:40 PM

Re: PBW- Final STM Mod game.
 
Tesco,

I just reinstalled the 1.9.0.0 Version and now I can open my turn, but weren't we supposed to play 1.9.0.1 ?????

Captain Kwok November 22nd, 2004 08:30 PM

Re: PBW- Final STM Mod game.
 
Yeah, way to go Tesco - you've used the wrong Version to start the game! http://forum.shrapnelgames.com/image...ies/tongue.gif

Colonel November 22nd, 2004 08:51 PM

Re: PBW- Final STM Mod game.
 
Quote:

Captain Kwok said:
Yeah, way to go Tesco - you've used the wrong Version to start the game! http://forum.shrapnelgames.com/image...ies/tongue.gif

was that a joke or not..... If it was this is bad http://forum.shrapnelgames.com/images/smilies/frown.gif Also are we going to restart or use the older mod

Captain Kwok November 22nd, 2004 10:30 PM

Re: PBW- Final STM Mod game.
 
Nah, Tesco can just download the patch and re-run the first turn with our empire files and use it to replace the current game file on pbw.

tesco samoa November 22nd, 2004 10:46 PM

Re: PBW- Final STM Mod game.
 
ah man... this is just crazy...

i thought it was the right one...

damn...

well to create the game again http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities November 22nd, 2004 10:49 PM

Re: PBW- Final STM Mod game.
 
Quote:

Intimidator said:
Tesco,

I just reinstalled the 1.9.0.0 Version and now I can open my turn, but weren't we supposed to play 1.9.0.1 ?????

Is it a problem with PBW or not?

Renegade 13 November 22nd, 2004 11:17 PM

Re: PBW- Final STM Mod game.
 
Well Tesco, I sent you an email about half an hour ago, saying what I see everyone else has been saying http://forum.shrapnelgames.com/image...ies/tongue.gif I can't open my turn, get the data file error.

Atrocities November 22nd, 2004 11:20 PM

Re: PBW- Final STM Mod game.
 
Same here?

I wonder if this is perhaps because the mod was incorrectly updated on PBW side. http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities November 22nd, 2004 11:36 PM

Re: PBW- Final STM Mod game.
 
<font color="red"> UPDATE </font>

A bug was found in the data file and an update is in order to correct the problem. http://forum.shrapnelgames.com/images/smilies/frown.gif This bug is considered a major one so there is no alternative but to do an update now even though the update is not yet fully ready.

I am sorry. We can start the game, but will have to update to 1.9.0.2 and get the PBW admin to update our game as well once the update is released.

I have had horrid luck absolute horrid luck at getting the PBW admin to upload any of my mods so I may need your help in persuading the PBW admin to upload and update the mod.

tesco samoa November 22nd, 2004 11:51 PM

Re: PBW- Final STM Mod game.
 
we will start again with 1.9.0.2

when will you release it

Atrocities November 23rd, 2004 12:22 AM

Re: PBW- Final STM Mod game.
 
www.astmod.com/zips/stm/STM1902.zip With Intro 5 megs
www.astmod.com/zips/stm/STM1902NI.zip Without Intro 2.5 megs
www.astmod.com/zips/stm/STM1902DATAUD.zip Ai and Data files only. No Images. 500k

Atrocities November 23rd, 2004 12:29 AM

Re: PBW- Final STM Mod game.
 
Now all we have to do is get the PBW admin to update the mod and update it correctly. Good luck. http://forum.shrapnelgames.com/images/smilies/frown.gif

Atrocities November 23rd, 2004 12:55 AM

Re: PBW- Final STM Mod game.
 
Update request sent to PBW admin. I do not expect any response.

Colonel November 23rd, 2004 01:34 AM

Re: PBW- Final STM Mod game.
 
What was the bug in the older mod... also while were fixing things, none of the home systems on the map have the right name for any objects in there systems. The planets name and system names dont correspond to one another

Captain Kwok November 23rd, 2004 02:32 AM

Re: PBW- Final STM Mod game.
 
Quote:

Colonel said:
also while were fixing things, none of the home systems on the map have the right name for any objects in there systems. The planets name and system names dont correspond to one another

It looks like someone was lazy and just renamed the systems. Geez, when I did some custom map work for the SE: Galaxies Ashadra game - I made sure every single object including those 30+ FQM asteroid sectors were all re-named for each player's home system. I demand the same level of detail here! http://forum.shrapnelgames.com/image...ies/stupid.gif

tesco samoa November 23rd, 2004 09:32 AM

Re: PBW- Final STM Mod game.
 
I guess I could... Or you can when you own the thing. Just rename them...

Captain Kwok November 23rd, 2004 11:07 AM

Re: PBW- Final STM Mod game.
 
Quote:

tesco samoa said:
I guess I could... Or you can when you own the thing. Just rename them...

But the asteroids sir, I can't rename those or even the system's star!

geoschmo November 23rd, 2004 11:27 AM

Re: PBW- Final STM Mod game.
 
Quote:

Atrocities said:
Update request sent to PBW admin. I do not expect any response.

Awwwww, I'm crushed. http://forum.shrapnelgames.com/images/smilies/wink.gif

geoschmo November 23rd, 2004 12:17 PM

Re: PBW- Final STM Mod game.
 
Star Trek Mod 1.9.0.2 is now up on PBW. I have changed the game mod Version to the new Version as well. Let me know if you have any problems with it. I'll try to remember to check this thread, or you can send me an email.

Geoschmo

Ragnarok-X November 23rd, 2004 02:25 PM

Re: PBW- Final STM Mod game.
 
great service, thanks a bunch Geoschmo. Sometime soon i will paypal a few dollars.

Intimidator November 23rd, 2004 03:53 PM

Re: PBW- Final STM Mod game.
 
My best guess is that Tesco, restarted the game with 1.9.0.1 but the rest is already ussing 1.9.0.2 http://forum.shrapnelgames.com/images/smilies/wink.gif

In other words, same problem, sorry Tesco but I still cann't open my turn.

Intimidator November 23rd, 2004 04:14 PM

Re: PBW- Final STM Mod game.
 
Yes, I was right. I could open the game with STM 1.9.0.1
And you said it yourself Tesco that we would restart with 1.9.0.2

So let me know what you decide, but I will do my turn this time (maybe you decide to upgrade to 1.9.0.2 the second turn)

See ya,

Inti,

Captain Kwok November 23rd, 2004 04:31 PM

Re: PBW- Final STM Mod game.
 
There is a major error with 1.9.0.1 - I would just wait until Tesco gets home and re-runs the first turn...again.

Atrocities November 23rd, 2004 04:37 PM

Re: PBW- Final STM Mod game.
 
Quote:

geoschmo said:
Quote:

Atrocities said:
Update request sent to PBW admin. I do not expect any response.

Awwwww, I'm crushed. http://forum.shrapnelgames.com/images/smilies/wink.gif

Not meant to crush you or any one Geo, just a fact. I have horrid luck with having things uploaded to PBW. Its not any ones fault, and I should clarify that "No One Is To Blame" - Howard Jones. It just is the way of things.

Atrocities November 23rd, 2004 04:38 PM

Re: PBW- Final STM Mod game.
 
Quote:

Captain Kwok said:
There is a major error with 1.9.0.1 - I would just wait until Tesco gets home and re-runs the first turn...again.

I thought the first turn was bad?

Atrocities November 23rd, 2004 04:42 PM

Re: PBW- Final STM Mod game.
 
The error had to be addressed guys. It was one of those things that needed to be fixed ASAP. I am very very sorry about this, but it had to be done.

Also thank you Geoschmo for updating the mod on PBW. I too will donate more when I have some extra $$ to spend. http://forum.shrapnelgames.com/images/smilies/happy.gif PBW is a great service to the players of SEIV and one that should be on goingly supported.

Again thank you.

geoschmo November 23rd, 2004 04:51 PM

Re: PBW- Final STM Mod game.
 
Quote:

Atrocities said:
Not meant to crush you or any one Geo, just a fact. I have horrid luck with having things uploaded to PBW. Its not any ones fault, and I should clarify that "No One Is To Blame" - Howard Jones. It just is the way of things.

It has nothing to do with bad luck for you in particular. Nobody gets mods put on PBW in a hurry. It's a process and it takes some time. I know in your case there was a time or two when your requests got misplaced. But that's just a symptom of my own disorganization, and I can assure you it's happened to other people besides yourself. Things should be getting better. I've shown Georgig how to do it (for that matter he does most of them now) and I think Capn'Q and Tesco are in the process of learning as well. That should help speed things up. But even then we all have full time jobs and other things going on.

Captain Kwok November 23rd, 2004 05:01 PM

Re: PBW- Final STM Mod game.
 
A recap:

The "first" turn was bad because it was run with STmod 1.9.0.0 - which was no good since that Version had a couple of bugs. So then the issue with 1.9.0.1 came up, and Version 1.9.0.2 was made Last night. Unfortunately, when Tesco re-started the game, it was with 1.9.0.1! So, hopefully, when he gets a chance he can re-start the game again but with 1.9.0.2 and we can get the game going.

Also, Tesco, were you going to fix the object names on the map in our home systems?

Atrocities November 23rd, 2004 05:11 PM

Re: PBW- Final STM Mod game.
 
Quote:

geoschmo said:
Quote:

Atrocities said:
Not meant to crush you or any one Geo, just a fact. I have horrid luck with having things uploaded to PBW. Its not any ones fault, and I should clarify that "No One Is To Blame" - Howard Jones. It just is the way of things.

It has nothing to do with bad luck for you in particular. Nobody gets mods put on PBW in a hurry. It's a process and it takes some time. I know in your case there was a time or two when your requests got misplaced. But that's just a symptom of my own disorganization, and I can assure you it's happened to other people besides yourself. Things should be getting better. I've shown Georgig how to do it (for that matter he does most of them now) and I think Capn'Q and Tesco are in the process of learning as well. That should help speed things up. But even then we all have full time jobs and other things going on.

"No One Is To Blame" I mean this in a good way. http://forum.shrapnelgames.com/images/smilies/happy.gif Thanks Geo. http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities November 23rd, 2004 05:12 PM

Re: PBW- Final STM Mod game.
 
1 Attachment(s)
Quote:

Captain Kwok said:
A recap:

The "first" turn was bad because it was run with STmod 1.9.0.0 - which was no good since that Version had a couple of bugs. So then the issue with 1.9.0.1 came up, and Version 1.9.0.2 was made Last night. Unfortunately, when Tesco re-started the game, it was with 1.9.0.1! So, hopefully, when he gets a chance he can re-start the game again but with 1.9.0.2 and we can get the game going.

Also, Tesco, were you going to fix the object names on the map in our home systems?

Why not simply have every one run the turn under 1.9.0.1 and then update for turn two?

The only change in files from 1.9.0.1 to 1.9.0.2 is the components file. I could upload just the components file for both so that those who did update and download it and run the turn then re-update.

I don't know if that would work, but he would have to run the turn off line. How do you update a game? Any ways, I have uploaded both 1901 and 1902 component file to this post just in case.

Captain Kwok November 23rd, 2004 05:29 PM

Re: PBW- Final STM Mod game.
 
Don't worry. Tesco just needs to update his mod to 1.9.0.2 and regenerate the next turn. It should take him no time at all.

tesco samoa November 23rd, 2004 05:47 PM

Re: PBW- Final STM Mod game.
 
restarted with 1.9.0.2

and objects named after the system

Captain Kwok November 23rd, 2004 06:01 PM

Re: PBW- Final STM Mod game.
 
Yay! http://forum.shrapnelgames.com/image...es/Injured.gif

DarkHorse November 23rd, 2004 09:09 PM

Re: PBW- Final STM Mod game.
 
Is it my imagination, or are ships reeeeeeeally sloooooow in this mod, at least to start with? Movement of 2? Yikes. Maybe I'm doing something wrong.

Atrocities November 23rd, 2004 10:37 PM

Re: PBW- Final STM Mod game.
 
That is the intent of the mod. Start off slow, research, go faster. Tis the way of Star Trek.

DarkHorse November 24th, 2004 02:27 PM

Re: PBW- Final STM Mod game.
 
That's fine, I was just making sure I wasn't the only one who couldn't figure out how to build ships correctly http://forum.shrapnelgames.com/images/smilies/happy.gif As long as we're all slow, no problem.

Atrocities November 24th, 2004 07:19 PM

Re: PBW- Final STM Mod game.
 
Be sure to read the information or details for each ship hull. Some can use up to 4 nacelles like Colony ships.

In fact COLONY SHIPS should have four nacelles.

tesco samoa November 29th, 2004 08:54 PM

Re: PBW- Final STM Mod game.
 
when 1.9.0.3 comes out we will go to that...

my goal is to have the game make it to 2.0.0.0 http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities November 30th, 2004 07:32 PM

Re: PBW- Final STM Mod game.
 
I am working on Version 1.9.0.4 right now. http://forum.shrapnelgames.com/images/smilies/happy.gif 1.9.0.3 is being play tested now by those who offered to beta test it for me.

We are down to the tweaking and fine tuning part now. http://forum.shrapnelgames.com/images/smilies/happy.gif

DarkHorse December 16th, 2004 07:52 PM

Re: PBW- Final STM Mod game.
 
Hey Atrocities, take a short break from modding and play yer turn already http://forum.shrapnelgames.com/image...ies/tongue.gif

Atrocities December 16th, 2004 07:54 PM

Re: PBW- Final STM Mod game.
 
Oh CRAP, sorry guys!

DarkHorse December 16th, 2004 08:04 PM

Re: PBW- Final STM Mod game.
 
Lol, now that's response time http://forum.shrapnelgames.com/images/smilies/happy.gif

Atrocities December 16th, 2004 08:09 PM

Re: PBW- Final STM Mod game.
 
Turn submitted. I got carried away with what I was doing and forgot entirely about my PBW games.

Atrocities December 28th, 2004 03:47 AM

Re: PBW- Final STM Mod game.
 

<font color="red">12-28-2004</font>
The Last patch of the year.
Star Trek Mod v1.9.0.9 - Patch

I will send an email to the PBW admins tonight. Tesco could you also send one? Have them download the updated files from either my site, or the STM thread.

www.astmod.com/startrek/download.htm
The Thread

tesco samoa December 28th, 2004 01:24 PM

Re: PBW- Final STM Mod game.
 
at. I will install the mod later today unless geo or Gerogig beat me to it.


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