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-   -   MP Game (started)-ZenCradle&Pretender/Decelerating (http://forum.shrapnelgames.com/showthread.php?t=21202)

Reverend Zombie October 15th, 2004 06:24 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Started: TURN 1.

Zooko October 15th, 2004 06:24 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Has this game started?

Calistas October 15th, 2004 08:53 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Yes

Tuna October 16th, 2004 08:01 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
It seems everyone is in. Host?

Reverend Zombie October 16th, 2004 12:13 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Tuna said:
It seems everyone is in. Host?

I could, but am relectant for the following reason:

I declared that host time would be 9 tonight EST, and some players may be counting on the extra time to tweak their turn, take care of something they forgot, etc.

The pace will pick up soon enough! http://forum.shrapnelgames.com/images/smilies/happy.gif

Yvelina October 16th, 2004 12:37 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
I think that Zombie has the right of it. Two turns per day is bad enough without the host times moving around. The way it is scheduled now, I will be able to take both my turns in the afternoon, and not have to be awake at weird hours for the second one.

Cainehill October 16th, 2004 10:11 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 

168 hours until next hosting? Shouldn't that be minutes or something? http://forum.shrapnelgames.com/images/smilies/wink.gif

Reverend Zombie October 17th, 2004 02:22 AM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Cainehill said:

168 hours until next hosting? Shouldn't that be minutes or something? http://forum.shrapnelgames.com/images/smilies/wink.gif

Host will go off 9 a.m. EST as scheduled. I haven't been present when hosting occurred to set it up for every 12 hours, but I will do so tomorrow a.m. or evening.

The hostings WILL occur as planned 9 a.m/9 p.m. despite what the server may indicate.

Patrick October 17th, 2004 05:01 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
If I may ask you some questions. I know not whether this is because of the Zen's mod.

My capital lost its order state: It was 3 on turn 1, 0 on turn 2, and now is only 1. No events of any kind happened, and no unrest. Income is bad.

My pretender is gaining and loosing her encumberance from heat. The heat is not changing.

Reverend Zombie October 17th, 2004 05:09 PM

Re: MP Game (open) - Cradle/De-celerating Schedule
 
Quote:

Patrick said:
If I may ask you some questions. I know not whether this is because of the Zen's mod.

My capital lost its order state: It was 3 on turn 1, 0 on turn 2, and now is only 1. No events of any kind happened, and no unrest. Income is bad.

My pretender is gaining and loosing her encumberance from heat. The heat is not changing.

I think this is a known bug, unrelated to the mod.


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