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Re: List of known issues
The messages you get when enemy mages cast global enchantments are cut of too early.
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Re: List of known issues
An overdue update of the list. I am not done yet though (I will be looking up Flight and other spells in the Buglist).
A subsection for "cosmetic matters" has been added to the list; it will include typos that do not affect the course of play (the global enchantments for example), and minor problems, like that squid with feet. Balance matters (the Soulstone) have not been included in the list however. |
Re: List of known issues
Note that it was a Spring and Autumn Celestial Master, which means that he already had flying even before the first time he cast it on himself...
Curse his name. |
Re: List of known issues
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Re: List of known issues
A minor update to the list.
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Re: List of known issues
Alneyan listed this as an issue, which could be a bug or just an undocumented feature.
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I really think the spell description should be changed to reflect this. |
Re: List of known issues
There are still trouble with retreats from assassinations:
Since the last patch or so, commanders which are set to "retreat" are supposed to ignore this order in case of a fight that origins in an assassination attempt, right? However, they still retreat from assassination by "indy assassines", which can occure as random event. It's highly annoying to loose a HoF commander that way, especially if it's heroic Jotun who would have squashed a knife-wielding human assassine flat... Or is it the game engines way to punish players who use commanders to "feign attacks" to get clear picture of enemy forces ? http://forum.shrapnelgames.com/images/smilies/wink.gif |
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