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Re: Nation: Atreus, Rise of the Dragon Emperor
Next patch, it's probably spells. http://forum.shrapnelgames.com/images/smilies/laugh.gif
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Re: Nation: Atreus, Rise of the Dragon Emperor
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Re: Nation: Atreus, Rise of the Dragon Emperor
But I still can't download anything, that's the problem http://forum.shrapnelgames.com/images/smilies/frown.gif it's a work computer.
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Re: Nation: Atreus, Rise of the Dragon Emperor
I see, maybe I can hire you and let you play in the company computer. I'll pay you 5.15 an hour to play with me. http://forum.shrapnelgames.com/image...ies/tongue.gif
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Re: Nation: Atreus, Rise of the Dragon Emperor
I'd take it, too, providing your company happens to be within walking distance of my house, and I could work on my current days off.
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Re: Nation: Atreus, Rise of the Dragon Emperor
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Last mod in seems to overrule any other mods in the case of conflicts. |
Re: EA Nation: Atreus, Rise of the Dragon Emperor
I just hope the next patch does not decrease the number of unit #s we have left. :(
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Re: EA Nation: Atreus, Rise of the Dragon Emperor
I hope that too...
I don't think it would be amiss if we had access to double or even triple the total number of "vanilla game" units as there currently are in the game. With the various, ever-increasing number of mods-each with it's set of say an average 24 units-we need the space. |
Re: EA Nation: Atreus, Rise of the Dragon Emperor
Just a quick bump-any plans to add a preview of the National sprites?
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Re: EA Nation: Atreus, Rise of the Dragon Emperor
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I wonder if people still play this Nation.... |
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