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-   -   Utility: Dom3 Unit Maker v1.07 (http://forum.shrapnelgames.com/showthread.php?t=33819)

paradoxharbinger May 4th, 2007 02:12 AM

Re: Dom3 Unit Maker v1.03 release
 
hmmm... i see the new patch is out, expect another update soon

paradoxharbinger May 4th, 2007 07:59 PM

Dom3 Unit Maker v1.04 release
 
the new version with the new commands from the 3.08 patch is now up

Endoperez May 4th, 2007 08:09 PM

Re: Dom3 Unit Maker
 
I didn't see correction of the itemslots value in the list of changes. Did you always calculate them from the raw values? That would've averted the problem.

paradoxharbinger May 4th, 2007 08:19 PM

Re: Dom3 Unit Maker
 
there's a problem with the item slots? i skimmed back through the thread, didnt see any mention of it.

paradoxharbinger May 4th, 2007 08:32 PM

Re: Dom3 Unit Maker
 
ok, i spotted the problem, had some of the values screwed up, also added the fourth hand in. i'll post the retooled version in a minute

Endoperez May 4th, 2007 08:35 PM

Re: Dom3 Unit Maker
 
Quote:

paradoxharbinger said:
there's a problem with the item slots? i skimmed back through the thread, didnt see any mention of it.

Some of the later pre-calculated numbers in the manual were wrong. 128 appeared twice in the "2 hands, head, body, 2 misc" style numbers, giving modded units a virtual head (helmetless, of course, so it halved head protection).

* Enforce some rules for #itemslots modding to prevent weird bugs in mods.

That means that the virtual head is now visible in the item slots and the error is easy to spot. Mod manual was also updated.

paradoxharbinger May 4th, 2007 08:39 PM

Re: Dom3 Unit Maker
 
i wasnt using any of those precalced ones. what happened i think was that i just started using powers of 2 rather than looking at the chart. so those values are now fixed. missed the fourth hand somehow too, fixed that as well.

Amos May 5th, 2007 04:20 AM

Re: Dom3 Unit Maker
 
Quote:

Some of the later pre-calculated numbers in the manual were wrong.

This number in the manual is still wrong - 13574 2 hands, head, body, 2 misc. It should be 13446.

Quote:

missed the fourth hand somehow too,

In the previous version of the manual there was no fourth hand value.

paradoxharbinger May 5th, 2007 01:13 PM

Re: Dom3 Unit Maker
 
@amos

no need to worry about those pre-calculated values, the unit maker doesnt use them. also thank you for the reassurance that im not a complete idiot, it wouldnt be the first time that i missed something that was completely obvious

Endoperez May 5th, 2007 01:47 PM

Re: Dom3 Unit Maker
 
Quote:

Amos said:
Quote:

Some of the later pre-calculated numbers in the manual were wrong.

This number in the manual is still wrong - 13574 2 hands, head, body, 2 misc. It should be 13446.

I noticed that the numbers don't add up to that. In a quick test I did the test subject didn't show up with two heads.


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