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-   -   "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame... (http://forum.shrapnelgames.com/showthread.php?t=45767)

Lingchih November 12th, 2010 10:16 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
How does a level 3 S mage beat a natural 5 S mage in a magic duel? How? Well, so it goes. That was a humiliating battle at my cap Dimaz, mostly because of that one die roll.

Aethyr November 12th, 2010 11:37 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Executor (Post 762760)
I wanted to kill him the last time, but those Tartaian bastards have a tendency of getting crazy when they are most needed.
Good thinking on changing the battle orders.
And I hoped Id kill the Asynja too, but that was a long shot, I'll have to deal with that thing another time. :)

So, it looks like you are ready to make your last stand at your capital?

Indeed it seems that few other choices remain, between the mind hunting and teleporting tarts it's just not safe to go out doors anymore. :)

Corwin November 13th, 2010 12:36 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Lingchih (Post 762825)
How does a level 3 S mage beat a natural 5 S mage in a magic duel? How? Well, so it goes. That was a humiliating battle at my cap Dimaz, mostly because of that one die roll.

Actually it happens all the time. It takes +6 difference in levels of astral magic to guarantee 100% win in Magic dual. Losing with +2 diff is unlucky but not rare by any means. It's like losing in a RL game of dice while throwing a regular 6-sided dice and losing to your opponent with 2 or larger difference in has favor, like 1 vs 3+, or 2 vs 4+, et cetera. I am too lazy to calculate the exact probabilities, but in your case I would say you had approximately 1 out of 4 chance of losing that magic duel, and you have drawn an unlucky number.

Sorry about your bad luck Lingchih.

Dimaz November 13th, 2010 03:05 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Building important battle strategy on the result of single MD success without bottle backup is a very very bad idea. Still I don't see how different result of that md could've changed the battle flow.

Lingchih November 13th, 2010 11:42 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Dimaz (Post 762839)
Building important battle strategy on the result of single MD success without bottle backup is a very very bad idea. Still I don't see how different result of that md could've changed the battle flow.

It wouldn't have changed the battle result, but it might have let my Tart live to fight another day. You also killed another S mage higher than yours in that same battle, also in magic duel. Losing two rolls in the same fight... it seems the god of dominions is against me.

Lingchih November 14th, 2010 12:46 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
OK. Quite a sendoff for my last Dominions game. I had hoped to do better, but Dimaz is obviously a better player. I had hoped for a feeling of "hey, it's Ling's last game. Let him win one for once". But, most any players who might have felt that have quit playing the game, and my allies in this one were not old friends.

Still though, I can't claim that I was wronged. I chose to fight Van, and Van kicked my butt. Kudos to Dimaz. Enjoy holding Vanheim South, while you can. I guess you will be next killed after me.

And, to all the remaining Dominions players, have fun!. It's still a great game.

PS: Pythium, our NAP still holds. Don't go jumping me without a declaration.

Corwin November 15th, 2010 03:00 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Lingchih (Post 762929)
OK. Quite a sendoff for my last Dominions game. I had hoped to do better, but Dimaz is obviously a better player. I had hoped for a feeling of "hey, it's Ling's last game. Let him win one for once". But, most any players who might have felt that have quit playing the game, and my allies in this one were not old friends.

Still though, I can't claim that I was wronged. I chose to fight Van, and Van kicked my butt. Kudos to Dimaz. Enjoy holding Vanheim South, while you can. I guess you will be next killed after me.

And, to all the remaining Dominions players, have fun!. It's still a great game.

PS: Pythium, our NAP still holds. Don't go jumping me without a declaration.

Of course. I always honor my NAPs, have never broken my word in any of my Dom2&3 games over the years.

Dimaz November 15th, 2010 07:50 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Lingchih, it seems we both had our revenge done this turn :) Now we both have government in exile...
Jotun, our government in exile will fight back.
Corwin, you finally suppressed that resistance group :) I needed one more turn to make it a bit harder for you :(
The best thing about it is that turns require 10 minutes to complete now. What a bliss.

Executor November 15th, 2010 08:52 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Corwin, I believe you just declared war on me.

Lingchih November 16th, 2010 12:54 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Dimaz (Post 763009)
Lingchih, it seems we both had our revenge done this turn :) Now we both have government in exile...
Jotun, our government in exile will fight back.
Corwin, you finally suppressed that resistance group :) I needed one more turn to make it a bit harder for you :(
The best thing about it is that turns require 10 minutes to complete now. What a bliss.

Amen to that brother. My turns take at most an hour now, not the dreaded six hours.

Corwin November 17th, 2010 10:42 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Executor (Post 763011)
Corwin, I believe you just declared war on me.

Nope, I didn't. Check out your PM folder please.

Executor November 19th, 2010 08:07 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Whaaaat? Gdammit, that wasn't even the province I targeted!

Funny thing, it seems undead won't cast cold resistance on themselves even doe it will fatigue them out, breath of winter I mean, if you drop some anti-cold items on them...

Lingchih November 19th, 2010 11:09 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Heh. Pick on the little guy, eh? Well, I guess you have seen what picking on the little guy gets you. I'm not so little, after all.

Lingchih November 20th, 2010 09:09 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
And, oh, Dimaz. Welcome to my island sanctuary. I would actually prefer you were not here, but welcome anyway. Us displaced people need to stick together, I guess. We'll call it the Isle of the Refugees.

Lingchih November 24th, 2010 02:03 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Why are we still sitting after two days? I don't have much to lose, but I'd prefer to keep the game on a steady host. It's almost Thanksgiving now, and I'm sure we will have a delay for that holiday. Let's go, Corwin.

Lingchih November 25th, 2010 06:58 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
That was odd. I loaded the new turn file, left it, and came back later. My screen and color were inverted. I guess I got hacked.

On the game note..., hey, I'm dying you guys. You don't have to hasten it. It's not like I own anything of value.

On a side note... why do I feel that I am the only one posting on this game?

DrPraetorious November 26th, 2010 05:14 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Can we delay hosting for 24 hrs? I'm a bit swamped with Turkey-day stuff, and have not yet had a chance to more-than-glance at my turn.

Executor November 26th, 2010 06:05 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Lingchih (Post 763990)
That was odd. I loaded the new turn file, left it, and came back later. My screen and color were inverted. I guess I got hacked.

I've heard about that one, QM's new CBM 1.7 ritual spell, thaumaturgy 8, D3S5, 35 S gems, ...
Doe I think it's MR negates.

DrPraetorious November 26th, 2010 06:56 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Can we switch from 12h notifications to 24h notifications?

These turns are complicated enough that I need more than 12h to do them.

Corwin November 26th, 2010 07:08 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by DrPraetorious (Post 764152)
Can we switch from 12h notifications to 24h notifications?

These turns are complicated enough that I need more than 12h to do them.

Sorry, I've stalled last two turns due to RL health emergency. :( Damnit.

New hosting has been delayed by 24 h as DrPraetorious asked me to do.

Regarding 12h vs 24h - personally I don't have strong preference one way or another. Please vote on it if you do have a preference, we will proceed with the hosting notice interval that will be supported by majority of voters.

Refards,
Corwin

Lingchih November 26th, 2010 07:31 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Hey, sorry to hear about your emergency Corwin. I didn't even notice you had staled 'til I just had a look.

24 hour notification is fine with me.

And did we really need another Sea of Ice, Iainuki?

Executor November 30th, 2010 04:44 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Corwin, might I suggest something?

You keep delaying the turn and yet you stailed the last two, this turn you've delayed 24+24+24+4+4+5+24 hours, which I don't mind, but rather than constantly delaying the game and possibly stailing(as you already did), you might want to put the game on hold til you sort what ever stuff you have in RL.
I'm sure Dr.P wouldn't mind either. What you're doing is neither good for us, with constantly waiting for the turn :), nor you, as you end up stailing, so I suggest you delay the game until you're able to continue as I fairly dislike a top nation being killed due to stails or half ars turns.

Executor November 30th, 2010 05:07 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Oh, yeah, Sea of Ice???

Corwin December 1st, 2010 12:04 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Executor (Post 764424)
Corwin, might I suggest something?

You keep delaying the turn and yet you stailed the last two, this turn you've delayed 24+24+24+4+4+5+24 hours, which I don't mind, but rather than constantly delaying the game and possibly stailing(as you already did), you might want to put the game on hold til you sort what ever stuff you have in RL.
I'm sure Dr.P wouldn't mind either. What you're doing is neither good for us, with constantly waiting for the turn :), nor you, as you end up stailing, so I suggest you delay the game until you're able to continue as I fairly dislike a top nation being killed due to stails or half ars turns.

My sincere apologies to all players about recent delays. The last week was unbelievably crazy for me, several RL emergencies happened at the same time. :( I suspect I am going to remember this Thanksgiving for a long time... :mad:

Fortunately it is all in the past now, I took care of it, so there should be no more delays and stalls on my part. Thank you very much for your patience and understanding guys.


Luckily for my nation my 2 recent stalls happened right after I've finally managed to wipe out the last significant Van's army in the north. So although these stalls have certainly hurt my nation and have cost me bunch of lost provinces and recourses, the damage was much less then it would be if I would stall 3-4 turns ago, during the peak of hostilities in the north. (yeah, looking for a silver lining here... ;) )

New turn has hosted. Reminder - we are on the 72h host. Since there were no objections to switching to 24h warning, I am switching hosting notification from 12 to 24 hours, as DrPraetorious requested.


Now I am very curious - what the hell is going on in the south?!? :) I've watched all turns I've stalled as well as the latest one. It looks like the ixiles and crack troops of the Last Legion of Vans continue to tear the bloody path through heart of TC domain, breaking through all defense barriers that TC throws in their path. But meanwhile both Ermor and Jotuns are quetly creeping behind Van back, taking TC's provinces that were recently conquered by Van. (Although I think I've seen Ermor attacking TC directly in one province). Has some kind of diplomatic arrangements been made? Or is this elaborate dancing the result of complex web of NAP pacts? The nation of Pythium would appreciate if one or more of the participants in the complex southern politics would bring the light to what the hell is happening around Van/TC war in the south... :D


As for the recently casted Sea of Ice - although it has dispelled my global, after analyzing current situation I've come to the conclusion that frozen seas benefits Pythium more then it hurts (by making the defense of my realm against possible massive assault a bit easier) And of course it would helps BL a lot if they will come to blows with Ermor once again in the future, which is clearly the reason why it was casted) So thank you Iainuki. :)

Executor December 1st, 2010 02:10 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Corwin (Post 764501)
Now I am very curious - what the hell is going on in the south?!? :) I've watched all turns I've stalled as well as the latest one. It looks like the ixiles and crack troops of the Last Legion of Vans continue to tear the bloody path through heart of TC domain, breaking through all defense barriers that TC throws in their path. But meanwhile both Ermor and Jotuns are quetly creeping behind Van back, taking TC's provinces that were recently conquered by Van. (Although I think I've seen Ermor attacking TC directly in one province). Has some kind of diplomatic arrangements been made? Or is this elaborate dancing the result of complex web of NAP pacts? The nation of Pythium would appreciate if one or more of the participants in the complex southern politics would bring the light to what the hell is happening around Van/TC war in the south... :D

As for the recently casted Sea of Ice - although it has dispelled my global, after analyzing current situation I've come to the conclusion that frozen seas benefits Pythium more then it hurts (by making the defense of my realm against possible massive assault a bit easier) And of course it would helps BL a lot if they will come to blows with Ermor once again in the future, which is clearly the reason why it was casted) So thank you Iainuki. :)

South, hm, which south? Far east-south? Fat west-south? Deep-South? There have been numerous battle and skirmishes all over the world in the last few months.
Are you interested in the Jotun/Bandar border skirmishes?
The Ermorian invasion of Ulm?
The Jotun invasion of TC?
The Vanheim crusade against TC?
The Vanheim uprising in the new provinces of Pythium?
The hunting down and assimilating of the current and previously owned Vanheim and TC lands by Jotun, Pythium and Ermor?

Hmm, well I guess that was directed at me on more levels. :)
Surely all those undead legions that began their decent to the waters of the world, before they were interrupted, had no intention of invading either Bandar or Pythium.

Dimaz December 2nd, 2010 03:53 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Van is simply fighting everyone now, as we still have The Last Legion and somehow everyone decided that it's time to take our lands. Unfortunately we had to redislocate our new capital from former TC cap.

Corwin December 2nd, 2010 11:09 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
[quote=Executor;764526]
Quote:

Originally Posted by Corwin (Post 764501)

South, hm, which south? Far east-south? Fat west-south? Deep-South? There have been numerous battle and skirmishes all over the world in the last few months.
Are you interested in the Jotun/Bandar border skirmishes?
The Ermorian invasion of Ulm?
The Jotun invasion of TC?
The Vanheim crusade against TC?
The Vanheim uprising in the new provinces of Pythium?
The hunting down and assimilating of the current and previously owned Vanheim and TC lands by Jotun, Pythium and Ermor?

The last one. :) The rest of conflicts you have listed I am aware of.

So has Ermor and/or Jotun officially attacked TC? So far based upon my limited intel in that area you guys seem to be focusing on freshly conquered Vans provinces, what were however until few turns ago owned by TC. Is it so?

Executor December 2nd, 2010 11:24 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
The Ermorian Forum has decided to intervene and put a stop to the constant wars and turmoil in the far south-west.
We take it upon ourselves to invest our precious time and resources for this noble effort, and protect the people from the ravaging hordes of skinshifting beasts, trolls, demons summoned by dark rituals, and otherworldly monsters that roam the wilds, as we, of the Ermorian Empire are kind heated.

We know not the intents of the Jotun giants.

Corwin December 3rd, 2010 12:23 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
I see... :smirk: An undead humanitarian intervention. How kind of you... :)

Thank you for clarification Executor.

By the way, if anybody have sent me any forum PMs over the last 7 days and I didn't reply to it please resend them, since as I have just discovered my local forum PM was 100% full. I am not sure how this forum's mail system work in such situation - if the PM would bounce back with auto-notification, or of it would just be silently dropped, so I thought I should post it here just in case.

DrPraetorious December 3rd, 2010 12:36 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
What is this "Intention" of which you speak? The Jotun know only action!

Quote:

Originally Posted by Executor (Post 764721)
The Ermorian Forum has decided to intervene and put a stop to the constant wars and turmoil in the far south-west.
We take it upon ourselves to invest our precious time and resources for this noble effort, and protect the people from the ravaging hordes of skinshifting beasts, trolls, demons summoned by dark rituals, and otherworldly monsters that roam the wilds, as we, of the Ermorian Empire are kind heated.

We know not the intents of the Jotun giants.


Lingchih December 3rd, 2010 01:34 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
OK, to clear it all up in plain speak for you all. TC is retreating to it's northern swamp castles. They are of little value, and so should allow us a little time to watch to wars going on. I doubt anyone, even Van, would waste resources on them.

Van's Last Legion has proven too much for us in every battle, and so we retreat. Of course, as we retreat, we retreat into areas held by very nasty guys. Tarts and such. I have no chance of winning the game, but I would like to see it play out. As such, TC pledges to sit in it's swamp castles, and watch the game from there. If you attack me there, well, you will get what is coming to you. And, honestly, there's not much reason to attack me up there. Those provs suck.

I will try to hold the old Pan cap, so I can still hold a VP. But that is all.

Lingchih December 3rd, 2010 02:44 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
24 hour delay please. I just did my whole turn, and then realized I just deleted it. Oh well, it always goes faster the second time around.

Lingchih December 3rd, 2010 11:16 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Huh. That communion didn't work. Damn, I suck at communions. Sorry Dimaz, I had hoped to give you a better show.

In my defense though, I never use communions. This was my first time trying one.

Lingchih December 3rd, 2010 11:25 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Hey all, I'm sorry. I need a 24 hour delay. I finally got off work, and had a chance to look at the turn, and it will take some time.

Thanks,
Ling

Corwin December 4th, 2010 07:22 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Lingchih (Post 764845)
Hey all, I'm sorry. I need a 24 hour delay. I finally got off work, and had a chance to look at the turn, and it will take some time.

Thanks,
Ling

Sure, no problem. 24 hours have been added to hosting time.

Lingchih December 4th, 2010 08:14 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
OK. Turn in.

Dimaz..., you are headed towards my Tart factory. That could be good or bad for you.

Executor December 5th, 2010 03:19 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
God Damn I hate Tartarians! 25% chance to go insane my ***!
And what, they have like 5 maybe 10 default insane orders? All they seem to do is pillage, fricking high fear feebleminded idiots...

Dimaz December 5th, 2010 03:48 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
DrP, feel the wrath of the Last Legion!

Corwin December 6th, 2010 05:41 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Dimaz (Post 764991)
DrP, feel the wrath of the Last Legion!

Heh. These crack troops of the Last Legion of Van surely kicks major ***. How many large battles have they won so far? With virtually no reinforcements and resupplies.

I think Jotuns have made a serious mistake by following on Vans heels too closely. Should they stay one province behind advancing Van's Legion instead of pursuing them closely, I suspect Van would happily continue their march north toward remaining TC swamp strongholds. But Jotuns were too eager in their pursuit, and that has cost them an entire army, although they have taken a large part of the Legion with them.

Executor December 6th, 2010 05:47 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Maybe they became as greedy as the Empire of Pythium and sought to plunder across the world as Pythium so boldly does.

Dimaz December 6th, 2010 06:23 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Corwin, you're mistaken. The loss count for Jotun 1/5 108/113 and for Van 0/13 0/95 0/12. Also, despite recent economical crisis in our Empire, new squad of Sea Trolls led buy their King decided to join out forces this turn. You like Sea Kings Corwin, do you? ;)

Corwin December 7th, 2010 05:58 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Dimaz (Post 765198)
Corwin, you're mistaken. The loss count for Jotun 1/5 108/113 and for Van 0/13 0/95 0/12. Also, despite recent economical crisis in our Empire, new squad of Sea Trolls led buy their King decided to join out forces this turn. You like Sea Kings Corwin, do you? ;)

Ooops, you are right, I was clearly mistaken. 0 losses, hmm? Very impressive.

Executor December 7th, 2010 10:57 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
24 hour delay please.

Corwin December 7th, 2010 04:16 PM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Executor (Post 765298)
24 hour delay please.

Uh oh. I better brace myself for a hell of a firework coming from Ermor next turn. :cold:

Ok, 24 hours added to hosting.

Lingchih December 8th, 2010 02:30 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Well, the remaining TC swamp castles are just that... swamps. Poor castles, poor income, not very defensible. I am only retreating there cause it's the last place we have to go to. Of course, they are full of Tarts, which can be a blessing or a curse. The swamp castles seemed a good place to keep the Tarts in, since they can't cause much damage there really. And I guess they can defend them, though that Damn Frigging Van's Last Army could probably do some damage even there. It's truly one of the more impressive armies I have seen in my years of playing Dominions.

I guess my best defense is those provs are not worth a crap, so why would anyone want them?

Executor December 9th, 2010 12:17 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Ahh, almost done with my turn, I think this was the longest turn in Dominions for me actually.

Heh, I've just noticed those azure mages kicking your ars again Corwin, Djin was lucky he almost escaped last turn, but the angel, not so much. :)

Executor December 9th, 2010 01:17 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Well, seriously, I expected a little more.
I had a feeling you'd try to knock out forts in construction however every airborn thug and SC I have were either occupied or crazy atm.

I'm not sure what happened to that specter either, he was set to sneak, he shouldn't have been attacked.

(sigh) As for that large battle, 50ish mages, a communion of 16 slaves, every possible spell in the game and the AI choses to cast *Just banishment...
If this is how every battle is going to turn out I might as well forfeit as this is bullcrap dude.:mad:

EDIT: This really doesn't make sense to me. It's a communion of 16 slaves, that's +4power, that's 5S5D for every theurg and the spells they cast are banishment and paralyze??? How about enslave mind, soul slay, WITHER BONES?????????

Lingchih December 9th, 2010 02:22 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Get it together man. You know how Dom works. You get your five casts, and then who knows what the hell they will do.

Corwin December 9th, 2010 08:29 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
Quote:

Originally Posted by Executor (Post 765480)
Well, seriously, I expected a little more.
I had a feeling you'd try to knock out forts in construction however every airborn thug and SC I have were either occupied or crazy atm.

I'm not sure what happened to that specter either, he was set to sneak, he shouldn't have been attacked.

(sigh) As for that large battle, 50ish mages, a communion of 16 slaves, every possible spell in the game and the AI choses to cast *Just banishment...
If this is how every battle is going to turn out I might as well forfeit as this is bullcrap dude.:mad:

EDIT: This really doesn't make sense to me. It's a communion of 16 slaves, that's +4power, that's 5S5D for every theurg and the spells they cast are banishment and paralyze??? How about enslave mind, soul slay, WITHER BONES?????????

Sorry about AI screwing your planning Executior. I know how frustrating it can be.

About your mages - they did cast quite a few soul slays through the entire battle, didn't they? But even if they would cast many more of it, it would be useless - you can't realistically soulslay MR27 SCs, and I've made sure mine have MR at that level before going to battle with your huge communion. Perhaps that's why they've tried paralyze instead - less mana, slightly higher chances for success, comparable to next to zero chances of soulslay.

Overall I have to agree with Ling - each of us got 5 spell castings to inflict maximum pain on the opponent and set up battle-wise enchantments, after that it's up to AI, which is mediocre at best. If you wanted some wither bones you would have to script them. Not sure why AI haven't used them - perhaps it has decided that it would hurt your much more numerous and weaker undeads, who were in melee and mixed with my own, more then it would hurt me, due to targeting issues, and your darkness spell casted (which gave your mages horrible 2 prec).

Casting darkness in that battle was a mistake I think. Also it seems to me that you have underestimated my attacking army led by pretender and several tartarians - unless I am mistaken you've split your forces and sent large chunk of your army south to attack that BL castle, right? If this is the case, I think if you would keep it together your would very likely win this battle - it was a close call at the end. And all your communion would have survived.

On the positive (for you) side that battle was not an easy or painless victory for me - you've destroyed large part of my army including many powerful undeads, and you have feebleminded my titan pretender. You've also snitched my Djinn from me. That was a good move, if not for that I would have suffered 1/3 of the losses that I've suffered. Well done.

Anyway, this is just a beginning, more intense and larger battles are coming.

Corwin December 9th, 2010 09:00 AM

Re: "A Song of Ice and Fire", veterans-only game, MA. In progress, midgame...
 
By the way, if it of any consolation, I also have my own gripes with how my turn has been played. My sneaking was also screwed, like your own -I should've got that critical port province that I've cleared with ghost rider strike. Instead it is neutral. And you scout has called a bluff on my scout, regaining control of another province of yours. I should've script him to attack. :(

All in all I may have expected a bit more agressiveness from Ermor. But then again it was my call to declare war, and you only had brief time to react, according to our agreement. You must have chosen to concentrate on logistics and preparing your forces for strong retaliation strike. Well, given that vast majority of your empire is castled, and that you have very few vulnerable privinces, IMHO it is a very valid tactic. I expect you will strike hard at my exposed SCs and troops, not to mention major army engagements that are bound to happen in the next turn or two. And that skyrocjeting army graph of yours keeps growing, despite losing that battle.

This is going to be very brutal and interesting war... :)


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