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-   -   shipsets. (http://forum.shrapnelgames.com/showthread.php?t=10515)

se5a October 10th, 2003 10:18 PM

shipsets.
 
what do you guys use to make the 3d type shipsets?

I looked for some tutes but I could only find tutes for the find a picture then convert it type.

I wana make an invaider zim shipset http://forum.shrapnelgames.com/images/icons/icon12.gif
I have done some 3d modiling its the textures that get me, though with this I guess the textures dont have to be verry detailed.

Lord Kodos October 10th, 2003 11:16 PM

Re: shipsets.
 
There already is a invader zim shipset, more or less. See Zero Adunns excellent rendition of my Vectorians, who are at least as far as style and looks go, very much like Zim.

I AM ZIM! how do I know that I AM ZIM!? because I am amazing. Like a ZIM!

Renegade October 11th, 2003 12:32 AM

Re: shipsets.
 
Who? What ship makers are you talking about. I think they mostly make them with paint and croyons. http://forum.shrapnelgames.com/images/icons/icon10.gif

pathfinder October 11th, 2003 12:45 AM

Re: shipsets.
 
A number of us use DOGA.

http://www.doga.co.jp/english/

[ October 10, 2003, 23:45: Message edited by: pathfinder ]

se5a October 11th, 2003 03:47 AM

Re: shipsets.
 
ahh!
how do you use that? I can find a whole lot of parts to stick together like lego, but thats it...
I guess I will have to read some of the tutorials

pathfinder October 11th, 2003 05:42 AM

Re: shipsets.
 
Yeah, ya stick the shapes together ike Legos, resize them if needed, add a texture, maybe lighting effects/transparency and voila a ship.

Render it and save as .bmp. Doga III render engine allows re-sizing too so you can make a shipset fairly easy.

Renegade October 11th, 2003 09:08 AM

Re: shipsets.
 
The problem I see with DogA is that all of the ship sets look alike. I have yet to see a really diversified looking set. Granted there are quite a few great looking ship sets out made with DogA, but just as many, if not twice as many, out that look like crap.

Those who have mastered the program, and I really don't know who you are, should tell the rest of us how you do it, or did it. http://forum.shrapnelgames.com/images/icons/icon7.gif

oleg October 11th, 2003 09:42 AM

Re: shipsets.
 
Quote:

Originally posted by Renegade:
The problem I see with DogA is that all of the ship sets look alike. I have yet to see a really diversified looking set. Granted there are quite a few great looking ship sets out made with DogA, but just as many, if not twice as many, out that look like crap.

Those who have mastered the program, and I really don't know who you are, should tell the rest of us how you do it, or did it. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="sans-serif, arial, verdana">Atrocities makes VERY good shipsets, and he uses DoGA. Ask him for help.

se5a October 12th, 2003 07:16 AM

Re: shipsets.
 
here is the massive, will use it as a dread.
http://www.geocities.com/scout_e5/proj/dreadm.txt http://www.geocities.com/scout_e5/proj/dreadp.txt

not the greatest... but it should do.
I made it with magic, the modler which was built for starshatter, I think tesco posted about it (the game) a while ago...
magic is easy to use and pretty simple, it dosent have all those realy COOL fetures that you have to spend hours working out how to use that the more sifisticated ones have.

Timstone October 12th, 2003 07:21 PM

Re: shipsets.
 
I use a industrial program (Solidworks). I use it A LOT in everyday life (don't worry only for my work). It's not that hard to learn, but a little bit harder to get your hands on. I tried a little bit with lightwave, but it's a very different program compared to SW.

I don't know if these pics are up to date, but hese a sample of what I've done with the program.

Ipsha Battleglobe

Sorry for giving only the url, I don't know how to show the pics right away.

Edit: Crap, the link is dead due to the recent server change... my apologies.

[ October 12, 2003, 18:22: Message edited by: Timstone ]

trooper October 13th, 2003 01:54 AM

Re: shipsets.
 
I've used Bryce5 for space pirates and starship shipsets. I also used it for the "Csgith" race in Lord Kodos'mod.

You can have a look at them here : http://sotas.clan.st

and here :
http://www.shrapnelgames.com/cgi-bin...;f=23;t=009390

I used Doga for the spacesharks (so it's possible to make different looking shipsets with Doga... but it takes time !). Bryce is much powerful than Doga (you can make boolean volumes, and then texture options are very powerful).

My first shipset, the pexlerr kingdom, was made with... a pencil, a scanner and Photoshop ! (it has been tedious as hell !!!)

Now I would like to learn to use povray ( for future SEV shipsets...).

Lord Kodos October 13th, 2003 06:45 AM

Re: shipsets.
 
Oooh! Very nice massive! The only thing I would suggest is a little more purpley.

^__^

If I get motivated enough I may even do a mini-mod type thing for the Zim/JTHM universe.

-Kodos who is currently trapped in the most dreaded Moose Room.

se5a October 13th, 2003 07:15 AM

Re: shipsets.
 
Quote:

Originally posted by Lord Kodos:
Oooh! Very nice massive! The only thing I would suggest is a little more purpley.

^__^

If I get motivated enough I may even do a mini-mod type thing for the Zim/JTHM universe.

-Kodos who is currently trapped in the most dreaded Moose Room.

<font size="2" face="sans-serif, arial, verdana">now that you say that yea, a little more blue in the red might be better.

at least these .bmp are so small that you cant see what a crappy job I did with it http://forum.shrapnelgames.com/images/icons/icon12.gif
I think the whole think looks a little dark to...

Atrocities October 13th, 2003 08:29 AM

Re: shipsets.
 
Yes indeed nice work. http://forum.shrapnelgames.com/images/icons/icon7.gif

Hey Trooper I tried to DL your Shark set as well as the Pirates and Troopers ones and when I open the zip file I get an error. Any suggestions?

trooper October 13th, 2003 09:49 AM

Re: shipsets.
 
Atrocities : mmm... Get a more recent Version of Winzip ?
I've just downloaded and opened one with winzip 8.0 and it works fine.

se5a : Can't see your job, your link looks definitively dead.

Lord Kodos October 14th, 2003 02:48 AM

Re: shipsets.
 
BTW: If you have not been there, I would suggest visiting TheScaryMonkeyShow.Com.

They have an Irken guide with all sorts of images of the ships and ground stuff.

And they even have the script for the Trial episode, where Zim goes on the Continued Irken Existance Trial. ^__^

Atrocities October 14th, 2003 02:55 AM

Re: shipsets.
 
Yes, it was the latest Version of winzip. I don't know why it wont work for me. Odd.

Atrocities October 14th, 2003 03:21 AM

Re: shipsets.
 
Ok I got them this try. http://forum.shrapnelgames.com/images/icons/icon7.gif Thanks Trooper.

And when are you going to update your site with the new ship sets I have released? http://forum.shrapnelgames.com/images/icons/icon12.gif

Atrocities October 14th, 2003 09:22 PM

Re: shipsets.
 
New Andorian
Blue Race I have yet to name this race http://forum.shrapnelgames.com/image...s/rolleyes.gif
EDF
Huron
Illuminati 2
Kiriath
Pyrexia
Ticon
New Vulcan

Neo Standard Ship Sets

[ October 14, 2003, 20:39: Message edited by: Atrocities ]

trooper October 15th, 2003 01:07 AM

Re: shipsets.
 
That's a task I really want to achieve, soon (I was very close to begin Last night, unfortunatly I was sticked on a solo TDM game...), but there are so many new things here and there, I don't know at which end I should start...

Maybe you could do me a brief summary of your work ? http://forum.shrapnelgames.com/images/icons/icon12.gif

se5a October 15th, 2003 09:45 AM

Re: shipsets.
 
Quote:

Originally posted by Lord Kodos:
BTW: If you have not been there, I would suggest visiting TheScaryMonkeyShow.Com.

They have an Irken guide with all sorts of images of the ships and ground stuff.

And they even have the script for the Trial episode, where Zim goes on the Continued Irken Existance Trial. ^__^

<font size="2" face="sans-serif, arial, verdana">ahh cool! thanks, I was wondering how to spell Irken http://forum.shrapnelgames.com/images/icons/icon12.gif
I hadent been there, sister prob has, she is a bigger zim (though I suspect its GIR) fan that I am.

Lord Kodos October 15th, 2003 08:45 PM

Re: shipsets.
 
Im stupid. Its Irkan. I think. Or not. I dont remember exactly. I think its Irkan for Singular and Irken for plural. Or not. >__<

Zim is god. More accurately, Jhonen and all he touches is. Go JTHM!

oleg October 16th, 2003 03:23 PM

Re: shipsets.
 
Here is my favorite site :
http://www.noao.edu/image_gallery/nebulae.html

Unfortunately, most pictures are jpeg. But it is easy to convert to .bmp

Timstone October 16th, 2003 05:09 PM

Re: shipsets.
 
Nice site, but those nebulea are too real (maybe because they're real, hmm...). http://forum.shrapnelgames.com/images/icons/icon12.gif
Because a shipset isn't real, you also got to have a non-real background. So the question still stands.

Does anyone have a cool background with stars and a blue nebula (non-real)?

narf poit chez BOOM October 16th, 2003 08:21 PM

Re: shipsets.
 
*whaps timstone*

oh, come on. it doesn't matter where the background comes from.

Timstone October 17th, 2003 01:02 AM

Re: shipsets.
 
Little question:

Does anyone have a nice background with stars and a blue nebula? Just a bmp, no jpg. I really hate jpg. I require it in 1024x786.
I hope some can help me out. It would look nice with the few ships I did with SolidWorks.

se5a October 17th, 2003 08:59 AM

Re: shipsets.
 
Hijacker!!!!

oh well it keeps the thread near the top...

I will try do a few more ships this weekend.

Timstone October 17th, 2003 10:53 AM

Re: shipsets.
 
*Wipes a giant handprint from his face*

"Ouch, that actually hurts!"

Hijacking?! Noway mister, I'm contributing. And we're still talking about shipsets aren't we?! http://forum.shrapnelgames.com/images/icons/icon12.gif

About those backgrounds. I still think tey're a little bit too realistic. They're snapshots from entire galaxies and a nebula is significant smaller. Relevant of not, you still "sense" the difference. I really want some sort of blue nebula instead of an entire galaxy of exploding star. Hope some has a nice pic.

narf poit chez BOOM October 17th, 2003 08:15 PM

Re: shipsets.
 
that would be a giant hammerprint.

[ October 17, 2003, 19:15: Message edited by: narf poit chez BOOM ]

TerranC October 17th, 2003 11:58 PM

Re: shipsets.
 
Quote:

Originally posted by Timstone:
About those backgrounds. I still think tey're a little bit too realistic. They're snapshots from entire galaxies and a nebula is significant smaller. Relevant of not, you still "sense" the difference. I really want some sort of blue nebula instead of an entire galaxy of exploding star. Hope some has a nice pic.
<font size="2" face="sans-serif, arial, verdana">Try this site. Thousands of pics at your disposal.
Star Trek Australia

Timstone October 18th, 2003 04:43 PM

Re: shipsets.
 
Yeah! That is a site I would like to call usefull. Many, many, many thank you's for mentioning this site.

Hehe... really cool.

narf poit chez BOOM October 20th, 2003 07:54 PM

Re: shipsets.
 
i'm thinking of taking a look at doga, but i couldn't figure out what to download at their website. what's all that L-# anyway?

Timstone October 22nd, 2003 12:52 PM

Re: shipsets.
 
Yeah, DOGA is strange.

gregebowman October 22nd, 2003 06:57 PM

Re: shipsets.
 
Atrocities,

You're Blue Race looked pretty cool. Any ideal when you're going to have the AI or description done? I'd like to d/l that race.


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