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Lycanthropes Amulet
Does lycanthropes amulet really turn the person who has it into a beast? And if so what kind of beast?
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AHHHwwwwwwwoooooooooooooooooo!
Eventually, the bearer turns into a werewolf.
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Re: AHHHwwwwwwwoooooooooooooooooo!
Specifically, a skinshifter, monster #400, which is recruitable by MA Vanheim. All magic is retained, so the commander can be used as a researcher just fine. He's just useless as a battle mage since he will only charge directly into combat due to the autoberserking from the amulet.
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Re: AHHHwwwwwwwoooooooooooooooooo!
Does the amulet cause auto berserk? I thought it just added to the stats.
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Re: AHHHwwwwwwwoooooooooooooooooo!
It adds "Gone Berserk (+0)" to unit special abilities, so the unit will immediately charge any enemy in combat and will not cast spells even if scripted.
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Re: AHHHwwwwwwwoooooooooooooooooo!
I've never found any use for this amulet. I guess you could put it on a Niefel Jarl, to send him into combat quicker.
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Re: AHHHwwwwwwwoooooooooooooooooo!
it's a good way to kill powerful enemy commanders, give a bunch of them to a bunch of your own commanders, expendable ones, then send them on a suicide mission against the enemy army with the commanders, but then when they go in and get killed themselves you'll get the amulets back, possibly on your own good commanders, it's a very risky item to use by choice because it's cursed!
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Re: AHHHwwwwwwwoooooooooooooooooo!
Thanks! I guess my Niefel Giant prophet will eventually become a werewolf prophet xD
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Re: AHHHwwwwwwwoooooooooooooooooo!
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Jazzepi |
Re: AHHHwwwwwwwoooooooooooooooooo!
I find it very good on undead thugs. Since undead will not turn to werewolfs.
In general it is very good on any thug that donot cast spells before combat. Once they turn to werewolfs you may just tranfer any other equipment to new thugs. |
Re: AHHHwwwwwwwoooooooooooooooooo!
I find it very good on undead thugs. Since undead will not turn to werewolfs.
In general it is very good on any thug that donot cast spells before combat. Once they turn to werewolfs you may just tranfer any other equipment to new thugs. |
Re: AHHHwwwwwwwoooooooooooooooooo!
Its an easy way to preserve powerful, diseased mages.
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Re: AHHHwwwwwwwoooooooooooooooooo!
For mages I would rather use a ring of regen since that would allow me to use them in battle as well.
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Re: AHHHwwwwwwwoooooooooooooooooo!
If I have scripted attack largest or attack rearmost, will beserk overwrite that?
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How long does the transformation take? One year, two?
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Re: AHHHwwwwwwwoooooooooooooooooo!
It's a random chance, so it could happen pretty quickly, or might never happen.
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Re: AHHHwwwwwwwoooooooooooooooooo!
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Note -- when using valuable commanders against sadists, fill your misc slots. http://forum.shrapnelgames.com/images/smilies/wink.gif Another note -- if this happens to your pretender, well, that's a one-way shapechange. This can be a bit inconvenient if you're playing an aquatic nation, because werewolves don't breathe all that well underwater. |
Re: AHHHwwwwwwwoooooooooooooooooo!
Hum, it may not be that bad for the arena, regen and berserk means that it it likely to take a few hits and not rout, but being used by anything but a thug yes, it would cripple powerful prophets and mages.
But it would be pretty useful on bane lords, I find them very thugable, give that to them and a ring of regen and yo know lots of other magic stuffles and boom an unroutable lots of regenerating Meany! And thanks Jazzepi! I do occasionally try and be hilarious rather than annoying. |
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