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October 13th, 2007, 11:46 PM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
Thanked 0 Times in 0 Posts
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Lycanthropes Amulet
Does lycanthropes amulet really turn the person who has it into a beast? And if so what kind of beast?
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October 14th, 2007, 12:03 AM
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Major General
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Join Date: Aug 2000
Location: Mountain View, CA
Posts: 2,162
Thanks: 2
Thanked 4 Times in 4 Posts
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AHHHwwwwwwwoooooooooooooooooo!
Eventually, the bearer turns into a werewolf.
__________________
Are we insane yet? Are we insane yet? Aiiieeeeee...
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October 14th, 2007, 03:30 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Specifically, a skinshifter, monster #400, which is recruitable by MA Vanheim. All magic is retained, so the commander can be used as a researcher just fine. He's just useless as a battle mage since he will only charge directly into combat due to the autoberserking from the amulet.
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October 14th, 2007, 04:44 AM
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BANNED USER
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Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Does the amulet cause auto berserk? I thought it just added to the stats.
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October 14th, 2007, 04:49 AM
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National Security Advisor
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Join Date: Oct 2003
Location: Helsinki, Finland
Posts: 5,425
Thanks: 174
Thanked 695 Times in 267 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
It adds "Gone Berserk (+0)" to unit special abilities, so the unit will immediately charge any enemy in combat and will not cast spells even if scripted.
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October 14th, 2007, 05:45 AM
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General
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Join Date: Sep 2004
Location: Irving, TX
Posts: 3,207
Thanks: 54
Thanked 60 Times in 35 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
I've never found any use for this amulet. I guess you could put it on a Niefel Jarl, to send him into combat quicker.
__________________
Be forewarned, anything I post is probably either 1) Sophomoric humor, 2) Satire, 3) A gross exaggeration of the power I currently possess, 4) An outright lie, or 5) Drunken ramblings.
I occasionally post something useful.
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October 14th, 2007, 05:58 AM
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Second Lieutenant
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Join Date: Oct 2006
Location: Canberra, Australia
Posts: 409
Thanks: 0
Thanked 1 Time in 1 Post
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Re: AHHHwwwwwwwoooooooooooooooooo!
it's a good way to kill powerful enemy commanders, give a bunch of them to a bunch of your own commanders, expendable ones, then send them on a suicide mission against the enemy army with the commanders, but then when they go in and get killed themselves you'll get the amulets back, possibly on your own good commanders, it's a very risky item to use by choice because it's cursed!
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October 14th, 2007, 06:46 AM
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Corporal
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Join Date: May 2007
Location: Sydney, NSW
Posts: 173
Thanks: 9
Thanked 0 Times in 0 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Thanks! I guess my Niefel Giant prophet will eventually become a werewolf prophet xD
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October 14th, 2007, 10:18 AM
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Major General
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Join Date: Jan 2004
Location: Columbus, OH
Posts: 2,204
Thanks: 67
Thanked 49 Times in 31 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
Quote:
Juzza said:
it's a good way to kill powerful enemy commanders, give a bunch of them to a bunch of your own commanders, expendable ones, then send them on a suicide mission against the enemy army with the commanders, but then when they go in and get killed themselves you'll get the amulets back, possibly on your own good commanders, it's a very risky item to use by choice because it's cursed!
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This is the most hilarious strategy ever. Juzza, you win.
Jazzepi
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October 14th, 2007, 11:32 AM
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Major
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Join Date: Sep 2005
Posts: 1,122
Thanks: 5
Thanked 2 Times in 2 Posts
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Re: AHHHwwwwwwwoooooooooooooooooo!
I find it very good on undead thugs. Since undead will not turn to werewolfs.
In general it is very good on any thug that donot cast spells before combat. Once they turn to werewolfs you may just tranfer any other equipment to new thugs.
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