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-   -   Troops & Fighters research tree (http://forum.shrapnelgames.com/showthread.php?t=8408)

tbontob January 26th, 2003 12:08 AM

Troops & Fighters research tree
 
What do we have to research to get all the components for fighters and troops?

Like, I know we have to research:
1) Fighters 1 to 4 (5 - if you want the heavy carrier)
2) Troops 1 to 3
3) Smaller Weapons

Is there anything else that needs to be researched?

Slick January 26th, 2003 12:22 AM

Re: Troops & Fighters research tree
 
for troops, Troop Weapons gives the Ground Cannon series.

Slick.

tbontob January 26th, 2003 12:28 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by Slick:
for troops, Troop Weapons gives the Ground Cannon series.

Slick.

<font size="2" face="Verdana, Helvetica, sans-serif">Right on! http://forum.shrapnelgames.com/images/icons/icon7.gif

And
1) Planetary Weapons 1-3 gives Cluster Bombs
2) Shield Damaging Weapons 1-3 gives Shield Depleters
3) Tractor-Repulsor Weapons 7-9 gives Graviton Beams

Fyron January 26th, 2003 12:34 AM

Re: Troops & Fighters research tree
 
You need some sort of weapons techs for Fighters too, or you get no weapons. http://forum.shrapnelgames.com/images/icons/icon7.gif

tbontob January 26th, 2003 12:44 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by Imperator Fyron:
You need some sort of weapons techs for Fighters too, or you get no weapons. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">Thanks Fyron. http://forum.shrapnelgames.com/images/icons/icon7.gif

What would I have to research for that?

Fyron January 26th, 2003 12:51 AM

Re: Troops & Fighters research tree
 
Nearly any weapons tech. The Small Weapons tech combined with other weapons techs gets fighter weaponry.

PvK January 26th, 2003 12:55 AM

Re: Troops & Fighters research tree
 
Which can also be used on troops. And on troops, rate of fire does not matter, so the slower-firing small weapons may be better for troops.

PvK

tbontob January 26th, 2003 01:17 AM

Re: Troops & Fighters research tree
 
Thanks PvK and Fyron. http://forum.shrapnelgames.com/images/icons/icon7.gif

But not all weapons can be used? Y/N.

Is there an easy way of finding out if researching a weapon will provide a "mini-weapon"?

Krsqk January 26th, 2003 01:51 AM

Re: Troops & Fighters research tree
 
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif

tbontob January 26th, 2003 01:53 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by PvK:
Which can also be used on troops. And on troops, rate of fire does not matter, so the slower-firing small weapons may be better for troops.

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">PvK, this is an interesting comment.

My notes show that small Weapons all have a rate of fire of 1 except for:

a) Kamakazi Warheads = 0
b) Cluster bombs, Anti-matter torpedoes, Graviton beams = 2
c) Rocket pods = 30

Do they all have a rate of fire of one (except for the Kamakazi Warhead which cannot reload)?

tbontob January 26th, 2003 01:58 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by Krsqk:
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">(Tbontob smacks himself on the forehead!)

Or I can start a game with everything researched and pick out the mini-weapons as you have described. http://forum.shrapnelgames.com/images/icons/icon7.gif

Thanx Krsqk http://forum.shrapnelgames.com/images/icons/icon7.gif

PvK January 26th, 2003 02:08 AM

Re: Troops & Fighters research tree
 
tbontob, yes, they have ROF 1 except in SE4 Gold (and I think in 1.49 too, though not in some earlier SE4 patches), Small Rocket Pods are fighter-only weapons. If you modded them to allow them on troops though, they would fire every ground combat round.

There are other troop weapons too under the racial techs, that this applies to. For example, organic acid weapons.

PvK

tbontob January 26th, 2003 02:32 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by PvK:
tbontob, yes, they have ROF 1 except in SE4 Gold (and I think in 1.49 too, though not in some earlier SE4 patches), Small Rocket Pods are fighter-only weapons. If you modded them to allow them on troops though, they would fire every ground combat round.

There are other troop weapons too under the racial techs, that this applies to. For example, organic acid weapons.

PvK

<font size="2" face="Verdana, Helvetica, sans-serif">Oh then that explains it. I am playing Gold. http://forum.shrapnelgames.com/images/icons/icon7.gif

tbontob January 26th, 2003 05:01 AM

Re: Troops & Fighters research tree
 
Quote:

Originally posted by tbontob:
</font><blockquote><font size="1" face="Verdana, Helvetica, sans-serif">quote:</font><hr /><font size="2" face="Verdana, Helvetica, sans-serif">Originally posted by Krsqk:
Well, you could right-click on the tech area in the research queue and see if it says something like "Small Depleted Uranium Cannon" or "Small Anti-matter Torpedo." That is, if you've already researched Smaller Weapons. If not, then you already know there are a Small DUC and a Small AMTorp. http://forum.shrapnelgames.com/images/icons/icon7.gif

<font size="2" face="Verdana, Helvetica, sans-serif">(Tbontob smacks himself on the forehead!)

Or I can start a game with everything researched and pick out the mini-weapons as you have described. http://forum.shrapnelgames.com/images/icons/icon7.gif

Thanx Krsqk http://forum.shrapnelgames.com/images/icons/icon7.gif
</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">OK....

I started a game and all the small weapons are there.

It says DUCs can be used on troops and fighters

I have researched DUCs'5 and Troops2

In trying to design my troops, there are no weapons to select. http://forum.shrapnelgames.com/image...s/confused.gif

What's going on? http://forum.shrapnelgames.com/images/icons/icon9.gif http://forum.shrapnelgames.com/image...s/confused.gif

Whoa....

My notes say I can get small DUCs for my Troops if I Research fighters.

Is this true? Doesn't make a lot of sense if it is. http://forum.shrapnelgames.com/images/icons/icon6.gif

[ January 26, 2003, 03:03: Message edited by: tbontob ]

Ed Kolis January 26th, 2003 05:12 AM

Re: Troops & Fighters research tree
 
Yeah, DUC's are the exception - instead of researching Projectile Weapons and Smaller Weapons to get Small DUC's, you need to research Projectile Weapons and Fighters http://forum.shrapnelgames.com/image...s/rolleyes.gif

tbontob January 26th, 2003 05:19 AM

Re: Troops & Fighters research tree
 
Thanks Ed http://forum.shrapnelgames.com/images/icons/icon7.gif

But is it the 'only' exception?


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