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-   -   New game on PBW - "20 Players, 24 Hours" (http://forum.shrapnelgames.com/showthread.php?t=8522)

geoschmo February 4th, 2003 04:33 PM

New game on PBW - "20 Players, 24 Hours"
 
Ok, I'll admit it. I like BIG games. Lots of empires, lots of wars, stuff flying every which way. The problem with big games though is they take so darn long. With 20 people chances are pretty good that at any particular time someone is gonna be unable to play for whatever reason.

It shouldn't have to be that way.

So I am gonna give this a try. Not too fancy. No big "hook". It's not a theme game. Just a game with lot's of players in a small quadrant so there is lot's of oppotunity for conflict, and we are gonna keep it moving fast.

Geoschmo

Quote:

Starting resources: 100000
Starting planets: 1
Home planet value: Good
Score display: allied
Technology level: Low
Racial points: 2000
Quadrant type: Spiral
Quadrant size: Small (Yes, I said small.)
Event frequency: None
Event severity: NA
Technology cost: High
Victory conditions: Win
Maximum units: Max
Maximum ships: Max
Computer players: None
Computer difficulty: NA
Computer player bonus: NA
Neutral empires: No
Other game settings:

Game will use the No AI Mod to alleiviate the problem of missed turns.

24 hour turns, no exceptions. If you can't do 24 hours turns, please don't join. If you need to go on vacation, you can find a replacment. If you can't find a replacment you can set your queues up and hope for the best.

No Stellar Manipulation

No tech trading. Since I can't restrict ship or planet trading I will allow it. I am not going to babysit everyone. This will be a casual, fun game.

No surrender. If someone quits we will try to find a replacment, or we'll let the empire rot and the remaining players will gobble it up. If someone quits and gifts all their planets to someone else to get around the no surrender clause, the person remaining in the game should refuse the gift. You can't refuse surender, but you can turn down a gift. If you don't the rest of us will probably go MEE on your butt. http://forum.shrapnelgames.com/images/icons/icon7.gif
<font size="2" face="Verdana, Helvetica, sans-serif">

Chronon February 5th, 2003 06:52 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Geo - Count me in. This is just my type of game: small in area but with lots of action. I'm looking forward to playing. http://forum.shrapnelgames.com/images/icons/icon7.gif

[ February 05, 2003, 04:53: Message edited by: Chronon ]

Ragnarok February 5th, 2003 06:57 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
I'll give it a shot as well. I can keep up with the 24 hours with no problems. I'll just be one of the first players to be out of it is all. http://forum.shrapnelgames.com/images/icons/icon7.gif But I will give it my best.

geoschmo February 5th, 2003 03:56 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
So, I was thinking about this some more. Trying to make it more attractive to people so I can get 20.

I like the idea of 20 empires on a small map cause it shold cause a lot of "interaction" http://forum.shrapnelgames.com/images/icons/icon7.gif But this could make you very suceptible to a bad start. If you are unlucky enough to get no correct atmosphere, or even no correct type planets in your home system, you are going to be at a severe disadvantage to the players that get a nice juicy planet or two to colonize. This is true in every game, but maybe this format would make it even more so.

So I was thinking, what if we made it so you had all three colony techs from the start of the game? Would that smooth out things so no one was totally crippled? There would still be some with more planets than others, but at least then you shouldn't have anybody with only their homeworld to work with.

Geoschmo

PsychoTechFreak February 5th, 2003 05:31 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by geoschmo:
So I was thinking, what if we made it so you had all three colony techs from the start of the game? Would that smooth out things so no one was totally crippled? There would still be some with more planets than others, but at least then you shouldn't have anybody with only their homeworld to work with.
<font size="2" face="Verdana, Helvetica, sans-serif">What about 10 home planets together with all three colony techs http://forum.shrapnelgames.com/images/icons/icon10.gif ?

It is a nice idea though too bad that I do not find the time every day.

Asmala February 5th, 2003 09:05 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
I'm in! Settings are insignificant for me.

Ragnarok, don't be so pessimistic. I'm sure you're much more experienced player than me (look at the post count!) so at least you're likely not the first one out http://forum.shrapnelgames.com/images/icons/icon12.gif

geoschmo February 6th, 2003 02:06 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Yay. People are joining. http://forum.shrapnelgames.com/images/icons/icon7.gif

Unknown_Enemy February 6th, 2003 11:29 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Good settings except for the small galaxy.

I prefer large ones, when you have room to develop and where combat is quickly a high tech thing.

When I have my destroyer firing its DUC level5 to its foe, I feel like a neanderthal throwing his stone axe toward his enemy.

I'll wait till you set up the same game with a large galaxy.

Fyron February 6th, 2003 11:59 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
I see someone liked the basic premis of Adamant 005... http://forum.shrapnelgames.com/images/icons/icon10.gif

spoon February 6th, 2003 07:20 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by geoschmo:

I like the idea of 20 empires on a small map cause it shold cause a lot of "interaction" http://forum.shrapnelgames.com/images/icons/icon7.gif But this could make you very suceptible to a bad start.

<font size="2" face="Verdana, Helvetica, sans-serif">I could make you a map for this game, if you want, to ensure even placement, no "I live Next Door to a Black Hole" syndrome, and, if you really want, I could balance the atmosphere types in each homesystem...

geoschmo February 6th, 2003 07:36 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
I have some ideas for that Spoon. But if I am not able to do what I am attempting, I will consider your offer as a backup plan. http://forum.shrapnelgames.com/images/icons/icon7.gif We have some time as the game isn't likely to start for a couple weeks unless we get a rush of players real soon.

Geoschmo

Andrés February 6th, 2003 08:13 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Let's get my butt kicked again.

geoschmo February 13th, 2003 02:59 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
6 spots left. Come on in. It'll be fun!

geoschmo February 14th, 2003 10:33 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Only 2 spots left.

TWO!!! http://forum.shrapnelgames.com/images/icons/icon7.gif

Gandalph February 14th, 2003 11:03 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
KOTH battles on a grander scale. I guess I will give it a shot as well.

geoschmo February 15th, 2003 01:18 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Yes, several KOTH players are in the game. Including the current King, Preacherman. But if you want in you better grab a spot. It's almost full. http://forum.shrapnelgames.com/images/icons/icon7.gif

If anyone tries to join and it's full, drop me an email or post something here. I want 20 players and the tendancy is for a person or two to drop out before the game starts. If that happens I will have a list of alternates.

Geoschmo

geoschmo February 17th, 2003 01:47 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Ok, Preacherman had to withdraw before the game started so a spot has opened up. We've got 19 of 20 spots full and 18 of 19 empires uploaded so this game is going to start soon. Just need one more player to join.

Geoschmo

geoschmo February 20th, 2003 06:12 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
First turn is up.

EDIT: Never mind. All players present and accounted for.

Geoschmo

[ February 20, 2003, 19:29: Message edited by: geoschmo ]

MegaTrain March 20th, 2003 07:12 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
I missed the first go-around to join up, but just saw an open slot in this game. I wanted to make sure I'm not joining up as an empire (Star Wolves) that has already been destroyed.

Please let me know how to proceed from here.

geoschmo March 20th, 2003 07:17 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Welcome. The empire is not dead, although I don't know their current condition. I have accepted you into the game and I will email you with the password, since that feature is broken currently. Assuming the password is correct, you can download and play the turn and see what condition the empire is in. If you feel it worth giving a go simply play and upload your turn. If the empire is to dead to make worth playing let me knwo and I'll mark you finished so noone else tries to take it over.

If the password I email you is not correct let me know and we'll get it reset for you and you can start playing next turn.

Geoschmo

MegaTrain March 20th, 2003 09:50 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Password worked, and the empire is alive, although things are VERY CRAMPED!! (20 empires, only 26 TOTAL SYSTEMS!!--and those extra 6 are probably nebulas or asteriods.) I don't think this'll be a 100+ turn game (at least for most of us).

Thanks for letting me join up. http://forum.shrapnelgames.com/images/icons/icon10.gif

Asmala September 20th, 2003 11:29 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by MegaTrain:
I don't think this'll be a 100+ turn game (at least for most of us).
<font size="2" face="Verdana, Helvetica, sans-serif">I cannot help saying it's turn 162 now, though the game is almost finished http://forum.shrapnelgames.com/images/icons/tongue.gif

se5a September 20th, 2003 11:51 PM

Re: New game on PBW - "20 Players, 24 Hours"
 
how many are still alive though?

are you going to do another one of these geo?
if so count me in!

tesco samoa September 21st, 2003 03:30 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
1.

Great game.

Asmala is the victor.

Georgig and I surrenedered to him on turn 164

geoschmo September 21st, 2003 03:35 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
So, any suggestions on a second 2024 game? Should there be more systems?

Slynky September 21st, 2003 03:41 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by tesco samoa:
1.

Great game.

Asmala is the victor.

Georgig and I surrenedered to him on turn 164

<font size="2" face="Verdana, Helvetica, sans-serif">I KEEP telling everyone Asmala is the "punk on the SE4 block!" One of these years, I'll be as good as him. (yeah, RIGHT!)

Fyron September 21st, 2003 03:54 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by se5a:
how many are still alive though?

are you going to do another one of these geo?
if so count me in!

<font size="2" face="Verdana, Helvetica, sans-serif">It is an old idea, really. There have been a number of games like this on PBW over the years. http://forum.shrapnelgames.com/images/icons/icon7.gif

Chronon September 21st, 2003 06:05 AM

Re: New game on PBW - "20 Players, 24 Hours"
 
Quote:

Originally posted by geoschmo:
So, any suggestions on a second 2024 game? Should there be more systems?
<font size="2" face="Verdana, Helvetica, sans-serif">The only suggestion I would make for the next one is no intel. Otherwise, I think the game is (was) excellent as is. Count me in if you do another one. http://forum.shrapnelgames.com/images/icons/icon7.gif


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