![]() |
Strategic battle problem
In my latest game had the problem of hitting strategic battle and my ships kinda swam around in a circle never going after the enemy. Twice the enemy was only a fighterless carrier and once a planet.
|
Re: Strategic battle problem
Possibly your fleet leader ship has "Don't Get Hurt" set. I have seen this behaviour when I have accidentaly set a fleet repair ship as leader.
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Kagetora: In my latest game had the problem of hitting strategic battle and my ships kinda swam around in a circle never going after the enemy. Twice the enemy was only a fighterless carrier and once a planet. <HR></BLOCKQUOTE> |
Re: Strategic battle problem
I had optimum range set but I had a repair ship in each fleet so that is a possiblity. Thanks.
|
Re: Strategic battle problem
I've had a similar problem - I had a mixed fleet (missile boats and beam weapons). One of the missile boats was the fleet leader, and I had maximum range set. In strategic combat against a planet, the entire fleet stayed at missile range, which meant my beam weapons never fired. Really ticked me off. So I started using tactical, cleared group assignments at the beginning of the first turn, and then chose resolve combat. Not as fast as strategic, but at least I glassed another stinking Terran world (I swear, those guys are MEAN!).
Long live the Moebius Consortium! |
All times are GMT -4. The time now is 12:11 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.