Re: Strategic battle problem
I've had a similar problem - I had a mixed fleet (missile boats and beam weapons). One of the missile boats was the fleet leader, and I had maximum range set. In strategic combat against a planet, the entire fleet stayed at missile range, which meant my beam weapons never fired. Really ticked me off. So I started using tactical, cleared group assignments at the beginning of the first turn, and then chose resolve combat. Not as fast as strategic, but at least I glassed another stinking Terran world (I swear, those guys are MEAN!).
Long live the Moebius Consortium!
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