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New magical items
to the Illwinter team :
Does Dominions II sports new magical items, from lesser up to artifacts level? Have you tweaked or suppressed some too, some examples ? [ September 30, 2003, 11:54: Message edited by: Pocus ] |
Re: New magical items
For some reason the artifact "Pocket Lich" sounds very disturbing...
Do you guys have some syndrome with these "pocket" things? Hmmmm..."Ilwinterian Pocket Syndrome".... |
Re: New magical items
Pocket Knight. http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: New magical items
Yojinbo replies "Pocket Wyrm", thinks better of it, then deletes post.
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Re: New magical items
Pocket dev studio ?
where size *doesnt* matter http://forum.shrapnelgames.com/images/icons/icon10.gif |
Re: New magical items
Next we'll have "Pocket Lich from Pocket Knigth's Pocket"...
Yojinbo, wouldn't "Pocket Sacred Serpent" be more aproriate? [ September 30, 2003, 14:23: Message edited by: Nerfix ] |
Re: New magical items
Just don't put your Pocket Lich in the same pocket as your Pocket Knight or you might lose your, err, Pocket Wyrm. http://forum.shrapnelgames.com/images/icons/shock.gif
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Re: New magical items
Will we also have "Pocket Betatesters" who will pop out from your pocket everytime you find a bug in a game and insists that you report the bug to the developpers of the game?
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Re: New magical items
Nerfix,
It will have to earn the "Sacred" title. It has yet to do anything amazing. Frankly, it's reviews are mixed at this point. Yo |
Re: New magical items
Only if they're Pocket Bugs . . .
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