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#nametype Causes Crash
The #nametype command appears to be nonfunctional. When used, the game will crash on god or game creation with the error message "#name, empty name"- it reads #nametype as #name "". I've tested it by using #nametype "121" and the selected unit's title is changed to 121, although the name remains generic.
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Re: #nametype Causes Crash
Just to try and spur an answer on this... (I should probably look it up instead of asking)
Is this a MOD command or a MAP command? [ April 08, 2004, 13:51: Message edited by: Gandalf Parker ] |
Re: #nametype Causes Crash
It's already reported and fixed for next Version.
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Re: #nametype Causes Crash
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Re: #nametype Causes Crash
Great, thanks.
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Re: #nametype Causes Crash
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