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April 8th, 2004, 01:02 AM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
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#nametype Causes Crash
The #nametype command appears to be nonfunctional. When used, the game will crash on god or game creation with the error message "#name, empty name"- it reads #nametype as #name "". I've tested it by using #nametype "121" and the selected unit's title is changed to 121, although the name remains generic.
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April 8th, 2004, 02:51 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: #nametype Causes Crash
Just to try and spur an answer on this... (I should probably look it up instead of asking)
Is this a MOD command or a MAP command?
[ April 08, 2004, 13:51: Message edited by: Gandalf Parker ]
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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April 8th, 2004, 03:17 PM
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Lieutenant General
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Join Date: Dec 2000
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Re: #nametype Causes Crash
It's already reported and fixed for next Version.
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April 8th, 2004, 04:29 PM
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Shrapnel Fanatic
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Join Date: Oct 2003
Location: Vacaville, CA, USA
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Re: #nametype Causes Crash
Quote:
Originally posted by Daynarr:
It's already reported and fixed for next Version.
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OK, thanks for that. Its just one of my jobs to try and not let any message roll off with 0 responses.
__________________
-- DISCLAIMER:
This game is NOT suitable for students, interns, apprentices, or anyone else who is expected to pass tests on a regular basis. Do not think about strategies while operating heavy machinery. Before beginning this game make arrangements for someone to check on you daily. If you find that your game has continued for more than 36 hours straight then you should consult a physician immediately (Do NOT show him the game!)
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April 8th, 2004, 07:28 PM
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Sergeant
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Join Date: Sep 2003
Location: The Urban Wilderness
Posts: 258
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Re: #nametype Causes Crash
Great, thanks.
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April 9th, 2004, 04:19 PM
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Lieutenant General
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Join Date: Dec 2000
Posts: 2,555
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Re: #nametype Causes Crash
Quote:
Originally posted by Gandalf Parker:
OK, thanks for that. Its just one of my jobs to try and not let any message roll off with 0 responses.
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You are doing a great job.
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