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-   -   Cost per research point calculator (http://forum.shrapnelgames.com/showthread.php?t=18709)

guybrush threepwood April 12th, 2004 10:52 AM

Cost per research point calculator
 
Hi there,

I hacked together a small webpage which calculates and compares the gold cost per research point given different researchers/magic scales/number of turns.

Here it is, in the hope that someone else might find it useful:

http://hep.nbi.dk/~kittel/dom2/

Comments are very welcome, but bear in mind that I havent used any effort on the layout or stuff like that... :-)

Cheers,
Thomas

Tuna-Fish April 12th, 2004 11:30 AM

Re: Cost per research point calculator
 
REALLY interesting, thank you!

I'm suprised that there is something that is actually worse than Niefel Jarl http://forum.shrapnelgames.com/images/icons/icon7.gif

Addendum:

It also seems that Niefelheim is the worst possible nation (Excluding AE and SG ermor http://forum.shrapnelgames.com/images/icons/icon10.gif )for magic research in a non-drain scale... A VERY good reson to take some magic.

[ April 12, 2004, 10:34: Message edited by: Tuna-Fish ]

CayseP April 12th, 2004 03:06 PM

Re: Cost per research point calculator
 
Nice work...

quantum_mechani April 12th, 2004 05:46 PM

Re: Cost per research point calculator
 
lol, when you set it to drain 3, the witch doctor lists 'infinite' in gold cost/RP http://forum.shrapnelgames.com/images/icons/icon7.gif .

Thilock_Dominus April 12th, 2004 05:53 PM

Re: Cost per research point calculator
 
uummmm....Ctis lies on the avarage scale. The Empoisoner do well I see...


Nice work by the way! http://forum.shrapnelgames.com/images/icons/icon7.gif

archaeolept April 12th, 2004 06:13 PM

Re: Cost per research point calculator
 
yeah, you should change all the "infinite" results to account for the fact that the minimum RP/turn is 1.

Master Shake April 12th, 2004 08:44 PM

Re: Cost per research point calculator
 
Does your calculator take into account upkeep? Because that makes sacred units much more efficient.

Gandalf Parker April 12th, 2004 09:05 PM

Re: Cost per research point calculator
 
Nicely done. Good work.

Yossar April 12th, 2004 09:22 PM

Re: Cost per research point calculator
 
Oh, the Warlock Apprentice is Abysia's cheapest researcher in the short-term but the Demonbred is cheaper over the long term thanks to being sacred. That never even occured to me. I've just been building Apprentices. Now I wonder if the higher upfront cost of the Apprentice is worth more than the long term savings of the Demonbred. On default Magic, it takes 20-30 turns to see it though.

Thanks a lot for this thing. At first I thought it wasn't that useful, but it really is.

Yossar April 12th, 2004 09:24 PM

Re: Cost per research point calculator
 
Quote:

Originally posted by Master Shake:
Does your calculator take into account upkeep? Because that makes sacred units much more efficient.
<font size="2" face="sans-serif, arial, verdana">Definitely does. Also takes into account Ulm Master Smiths being immune to drain. Pretty robust little calculator.


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