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-   -   Cloak Detection with engineless ships (http://forum.shrapnelgames.com/showthread.php?t=21488)

brianeyci October 28th, 2004 01:45 AM

Cloak Detection with engineless ships
 
If you construct a ship with no engines and a cloaking detection component, does the component still work even though the ship is suppliless?

Brian

Kamog October 28th, 2004 02:23 AM

Re: Cloak Detection with engineless ships
 
Well, I would guess that they would still work. Hyper optics, gravitational sensors, psychic receptors, temporal sensors and tachyon sensors don't use any supplies.

I haven't tried it though, so I'm not sure.

Slick October 28th, 2004 03:14 AM

Re: Cloak Detection with engineless ships
 
I'm confused. Why would you use an engineless ship over a satellite for this? The sat would have many advantages: could be built at any planet - not tying up a spaceyard, no maintenance, cheaper to build, can't be captured, etc. http://forum.shrapnelgames.com/image...s/confused.gif

Slick.

Randallw October 28th, 2004 05:03 AM

Re: Cloak Detection with engineless ships
 
The one advantage I can guess is that the ship will immediately be in space. A satellite will be cheaper and easier to make,but you still need to launch it once it is built, and that takes another turn. Perhaps its urgent that you detect cloaked vessels the next turn. Apart from that its just an intellectual question ie. although we would never do it, would it work if indeed we did do it for some reason.

brianeyci October 28th, 2004 07:24 AM

Re: Cloak Detection with engineless ships
 
Not intellectual. A ship with no engines can be built in one turn on emergency built on a colony world. Rather than waiting two turns. I need static scanners anyway.

And it wouldn't be a starbase, it would be an escort.

Never thought of sats =D.

Brian

Arkcon October 28th, 2004 08:31 AM

Re: Cloak Detection with engineless ships
 
See, I've done that myself. Unfortunately, I put 1 engine on the escort. I want it to be able to move a little in combat. It starts with the red supply icon, but it does have some supply, so I really don't know.

Anyway, aren't supplies only used by engines and weapons? Long time ago someone tried to mod other components and found that SE4 is hard coded to not allow other components to use supply.

Ed Kolis October 28th, 2004 10:29 AM

Re: Cloak Detection with engineless ships
 
Stellar manipulation uses supplies too...

Ragnarok-X October 28th, 2004 10:40 AM

Re: Cloak Detection with engineless ships
 
As do remote miners (i think) and minesweepers (i think)

Makinus October 28th, 2004 10:45 AM

Re: Cloak Detection with engineless ships
 
While Remote Miners use supplies they work even without supplies...

Ed Kolis October 28th, 2004 11:21 AM

Re: Cloak Detection with engineless ships
 
Oh yeah... and boarding parties, I think they use supplies...


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