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-   -   Mine Bug???? (http://forum.shrapnelgames.com/showthread.php?t=2167)

mottlee March 3rd, 2001 12:53 AM

Mine Bug????
 
Well I've found another.... I set mines out and other ships can go right through then and nothing.......

Taqwus March 3rd, 2001 01:01 AM

Re: Mine Bug????
 
Whose ships? Yours, an ally's, or a possible/actual enemy's?

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-- The thing that goes bump in the night

mottlee March 3rd, 2001 01:06 AM

Re: Mine Bug????
 
Enemy ships, also sats seem to work OK on the out put side of a warp point.
Mott

raynor March 3rd, 2001 01:31 AM

Re: Mine Bug????
 
If you have *any* treaty with an AI player, then they will ignore your mines and satellites.

jimbob55 March 3rd, 2001 02:37 AM

Re: Mine Bug????
 
I had a similar problem. built and layed over 400 mines and they didn't go off when the enemy flew thru them....
Turned out I hadn't put a warhead on them...
Check design to make sure they have warheads.

rdouglass March 3rd, 2001 05:58 AM

Re: Mine Bug????
 
Also, good armor (like organic Lvl III) will just basically ignore mines. Check out the "whys" in at least 1 other thread (won't try to repeat 'em here) but it basically boils down to that each mine acts as 1 combat turn and if just one mine doesn't destroy the armor on the first try, all damage is ignored. Second one goes off and its ignored, etc, etc, etc...

mottlee March 3rd, 2001 06:03 AM

Re: Mine Bug????
 
As for "Organic" armor I have not seen that yet, yes I put warheads in I just for getto put colony type in (lol)as to treaty I did have one before but not at the time when they where goin in and out of mines, BTW they finaly did go BOOM


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