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-   -   Troops and Grappler (http://forum.shrapnelgames.com/showthread.php?t=25266)

Almighty_Oz August 5th, 2005 03:25 PM

Troops and Grappler
 
Doing some more models for the Romarian Shipset that Kev is making. I model the fighters, troops, etc... he usually spiffs them up to the final product.

http://www.rhcommand.homeip.net/images/models/mech.jpg

http://www.rhcommand.homeip.net/imag.../Mech MKII.jpg

http://www.rhcommand.homeip.net/imag...pler_photo.jpg

Kevin Arisa August 5th, 2005 03:32 PM

Re: Troops and Grappler
 
Here is a WIP update to that grappler fighter. It's not textured yet but the model is mostly complete.

http://www.isacommand.homeip.net/ima...n_grappler.JPG

Ed Kolis August 5th, 2005 05:31 PM

Re: Troops and Grappler
 
If that's a non-textured model... http://forum.shrapnelgames.com/images/smilies/eek.gif

narf poit chez BOOM August 5th, 2005 05:34 PM

Re: Troops and Grappler
 
Woot!

Zaamon August 5th, 2005 05:34 PM

Re: Troops and Grappler
 
I was just thinking same thing. It look like textured.

PvK August 5th, 2005 06:13 PM

Re: Troops and Grappler
 
Spiffy!

Fyron August 5th, 2005 09:46 PM

Re: Troops and Grappler
 
Those are all lighting effects. Look at the cockpit part. You can see big swatches of plain jane grey.

narf poit chez BOOM August 5th, 2005 11:57 PM

Re: Troops and Grappler
 
Yep.

Almighty_Oz August 6th, 2005 03:49 AM

Re: Troops and Grappler
 
I don't think the Romarian Fighter (the WIP grappler that kev is doing) has any lighting effects. its just has a basic lighting so that you can actually SEE the model when rendered, when no additional spotlights or other lighting effects inserted.

If the comment is on my mechs, I think we used multiple spotlights to give it some "decency" and not just the plain lighting that rhino does.

I just use flamingo to give it shinyness.


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