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SEIV and winME
Saddly my laptop came with winME instead of the win98 I ordered, and something about it doesn't like SEIV. It installs fine but when you try to end the turn it gives a 'file access denied' message. This is either the 1.02 or 1.35 Version. Any ideas?
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Re: SEIV and winME
Mail a large explosive device to One MicroSoft Way, Redmond, WA?
Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft. |
Re: SEIV and winME
SEIV seems to work fine on WinME (I play it both on a desktop and a laptop).
The only things I can think of is check that all the SEIV files are NOT read-only, and check the disk drive for physical errors (i.e. Run Scandisk with Surface Check). |
Re: SEIV and winME
Then if that doesn't work, try sending a large explosive device to Bill.
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Re: SEIV and winME
I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.
QUOTE: Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft. /QUOTE But do it anyway... ------------------ "Pinky, are you pondering what I'm pondering?" "Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. " |
Re: SEIV and winME
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
I think Wolverine's trouble free usage on ME is the exception rather than the rule.<HR></BLOCKQUOTE> Hahahahahaha, trouble free usage. Good one. I've never seen those words associated with a Microsoft product before. If ME works better for me than anyone else, then GOD HELP YOU http://www.shrapnelgames.com/ubb/images/icons/icon7.gif |
Re: SEIV and winME
He's apparently helping you more than anyone ELSE. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif
It's sad when you need divine intervention to make a program work. *sigh* zen |
Re: SEIV and winME
It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.
This is verision 1.35 It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue. 1.02 has other problems on winme which dis-appeared in 1.35 What kind of Proccessor do you have? [This message has been edited by Dracus (edited 18 May 2001).] |
Re: SEIV and winME
I never had any problems with SE4 on WinMe.
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Re: SEIV and winME
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME. QUOTE: Disclaimer: This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft. /QUOTE But do it anyway... <HR></BLOCKQUOTE> Runs fine on ME for me, I don't think I've had any crashes at all so far. However I always use strategic resolution of combat and don't usually bother with fighters. |
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