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-   -   SEIV and winME (http://forum.shrapnelgames.com/showthread.php?t=3090)

Phier May 15th, 2001 03:16 AM

SEIV and winME
 
Saddly my laptop came with winME instead of the win98 I ordered, and something about it doesn't like SEIV. It installs fine but when you try to end the turn it gives a 'file access denied' message. This is either the 1.02 or 1.35 Version. Any ideas?

PvK May 15th, 2001 03:31 AM

Re: SEIV and winME
 
Mail a large explosive device to One MicroSoft Way, Redmond, WA?

Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.

Wolverine May 15th, 2001 09:26 AM

Re: SEIV and winME
 
SEIV seems to work fine on WinME (I play it both on a desktop and a laptop).

The only things I can think of is check that all the SEIV files are NOT read-only, and check the disk drive for physical errors (i.e. Run Scandisk with Surface Check).

Wolverine May 15th, 2001 09:27 AM

Re: SEIV and winME
 
Then if that doesn't work, try sending a large explosive device to Bill.

dogscoff May 16th, 2001 09:52 AM

Re: SEIV and winME
 
I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.


QUOTE:
Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
/QUOTE


But do it anyway...

------------------
"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "

Wolverine May 16th, 2001 10:36 AM

Re: SEIV and winME
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
I think Wolverine's trouble free usage on ME is the exception rather than the rule.<HR></BLOCKQUOTE>

Hahahahahaha, trouble free usage. Good one. I've never seen those words associated with a Microsoft product before.

If ME works better for me than anyone else, then GOD HELP YOU http://www.shrapnelgames.com/ubb/images/icons/icon7.gif


zen. May 18th, 2001 06:17 PM

Re: SEIV and winME
 
He's apparently helping you more than anyone ELSE. http://www.shrapnelgames.com/ubb/ima...ons/icon12.gif

It's sad when you need divine intervention to make a program work. *sigh*

zen

Dracus May 18th, 2001 07:18 PM

Re: SEIV and winME
 
It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.
This is verision 1.35

It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue.

1.02 has other problems on winme which dis-appeared in 1.35

What kind of Proccessor do you have?

[This message has been edited by Dracus (edited 18 May 2001).]

Trachmyr May 19th, 2001 01:27 AM

Re: SEIV and winME
 
I never had any problems with SE4 on WinMe.

Resident Alien May 19th, 2001 06:42 PM

Re: SEIV and winME
 
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by dogscoff:
I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.


QUOTE:
Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
/QUOTE


But do it anyway...

<HR></BLOCKQUOTE>

Runs fine on ME for me, I don't think I've had any crashes at all so far. However I always use strategic resolution of combat and don't usually bother with fighters.


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