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  #1  
Old May 15th, 2001, 03:16 AM

Phier Phier is offline
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Default SEIV and winME

Saddly my laptop came with winME instead of the win98 I ordered, and something about it doesn't like SEIV. It installs fine but when you try to end the turn it gives a 'file access denied' message. This is either the 1.02 or 1.35 Version. Any ideas?
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  #2  
Old May 15th, 2001, 03:31 AM
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PvK PvK is offline
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Default Re: SEIV and winME

Mail a large explosive device to One MicroSoft Way, Redmond, WA?

Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
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  #3  
Old May 15th, 2001, 09:26 AM

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Default Re: SEIV and winME

SEIV seems to work fine on WinME (I play it both on a desktop and a laptop).

The only things I can think of is check that all the SEIV files are NOT read-only, and check the disk drive for physical errors (i.e. Run Scandisk with Surface Check).
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  #4  
Old May 15th, 2001, 09:27 AM

Wolverine Wolverine is offline
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Default Re: SEIV and winME

Then if that doesn't work, try sending a large explosive device to Bill.
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  #5  
Old May 16th, 2001, 09:52 AM
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Default Re: SEIV and winME

I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.


QUOTE:
Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
/QUOTE


But do it anyway...

------------------
"Pinky, are you pondering what I'm pondering?"
"Uh, I think so, Brain, but balancing a family and a career ... oooh, it's all too much for me. "
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  #6  
Old May 16th, 2001, 10:36 AM

Wolverine Wolverine is offline
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Default Re: SEIV and winME

quote:
Originally posted by dogscoff:
I think Wolverine's trouble free usage on ME is the exception rather than the rule.


Hahahahahaha, trouble free usage. Good one. I've never seen those words associated with a Microsoft product before.

If ME works better for me than anyone else, then GOD HELP YOU

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  #7  
Old May 18th, 2001, 06:17 PM
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Default Re: SEIV and winME

He's apparently helping you more than anyone ELSE.

It's sad when you need divine intervention to make a program work. *sigh*

zen
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  #8  
Old May 18th, 2001, 07:18 PM
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Default Re: SEIV and winME

It runs alright on WinMe, except for when you use tach combat and then decide to resolve the conflict when there are a lot of ships/fighters involved(you get a range check error) You have to finish the battle one turn at a time.
This is verision 1.35

It use to error around 300 turns also. I have about 30 more turns to go to see if 1.35 has addressed this issue.

1.02 has other problems on winme which dis-appeared in 1.35

What kind of Proccessor do you have?

[This message has been edited by Dracus (edited 18 May 2001).]
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  #9  
Old May 19th, 2001, 01:27 AM

Trachmyr Trachmyr is offline
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Default Re: SEIV and winME

I never had any problems with SE4 on WinMe.
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  #10  
Old May 19th, 2001, 06:42 PM

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Default Re: SEIV and winME

quote:
Originally posted by dogscoff:
I did read somewhere that SEIV is *not* WinME compatible. I think Wolverine's trouble free usage on ME is the exception rather than the rule. I have a friend who can't run it on ME.


QUOTE:
Disclaimer:
This message should not be construed as an endorsement by anyone of the idea of blowing up Microsoft.
/QUOTE


But do it anyway...




Runs fine on ME for me, I don't think I've had any crashes at all so far. However I always use strategic resolution of combat and don't usually bother with fighters.
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