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A Simple Way to Check Premade Pretenders?
I'm probably missing a simple button press or something, but is there a way to look at the pretenders you've made with the game tools without going into the game? I make a lot of imprisoned pretenders and it would be useful if I could get a more accurate picture of who they are if I've been away for a while. I know you can check out the blessings on your prophet, but that's only ballpark.
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Re: A Simple Way to Check Premade Pretenders?
Afraid there isnt. There was a third party tool for Dom2 written in C that did that but I doubt it would work with Dom3
You might make a game named for the god and just hit END until he shows up. Then either write it down or just keep the game around for reference. |
Re: A Simple Way to Check Premade Pretenders?
Yeah, I've been naming them for their paths, but the worship of D6 ENWF4 Chaos isn't quite as compelling as following King Mob.
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Re: A Simple Way to Check Premade Pretenders?
Only current solution is to make a screenie of the magic and scales and name them wuith prefix nation_pretendername_id ...
Rather tedious ... http://forum.shrapnelgames.com/images/smilies/frown.gif If someone could make a small viewer utility (needs to have file format..) |
Re: A Simple Way to Check Premade Pretenders?
This looks like a good place to make this Dom3 feature request: I want a "--loadgod" command line option or menu option. Use it and it drops you into the pretender design screen with the old god loaded there.
Right now, I see only 2 god actions you can take: create a new god and save to file, or load a file to use in a game. I want to be able to load a pre-existing god, edit it, and save it again. This would also satisfy the 'god browser' function Aleph is asking for. Am I the only one who tries out a plan with a new pretender, and then decides it needs a tweak, that productivity scale is not helping much and I need more nature magic, etc. The only thing to do is start over with a tablula rasa and build from scratch again. What? I have to write it on paper, or hope to remember if it was A3E3N4D2 or A3E2N4D3 or ...? It would be _much_ better to just load the same god, click a scale, click magic, save under new name. Sill |
Re: A Simple Way to Check Premade Pretenders?
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Strongly agree that a 'view god' option is urgently needed. or better still, a 'edit god' option in the 'Game tools' menu. |
Re: A Simple Way to Check Premade Pretenders?
While we are at it I wouldnt mind if I could save a god from my solo games after I decide its a good build.
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