.com.unity Forums

.com.unity Forums (http://forum.shrapnelgames.com/index.php)
-   Dominions 3: The Awakening (http://forum.shrapnelgames.com/forumdisplay.php?f=138)
-   -   Communion and path boosting (http://forum.shrapnelgames.com/showthread.php?t=35829)

Yrkoon August 21st, 2007 11:15 AM

Communion and path boosting
 
Hi,

I am playing a MA game with Pythium so I a going to use communion a lot. I was very lucky to find several magic sites that let me recruit indy mages (inverted tower for illusionist, crytal citadel for crystal mage, citadel of the iron order and academy of high magics) in the first 10 provinces or so that I conquered, and two of those can forge crystal matrixes.

I would like to know if during a communion, path boosting spells apply to the communion slaves, even is they do not have that path. And will the slaves get a corresponding reduction in fatigue when an air spell is cast by a master.

for example, will an illusionist casting storm power give a +1 to air magic to my theurg communicants (they do not have air magic to start with)?

Endoperez August 21st, 2007 12:16 PM

Re: Communion and path boosting
 
Boosts like Power of the Spheres (Magic bonus +1) only increase existing paths, so it's the same thing for Storm Power. No free empowerment.

Baalz August 21st, 2007 12:48 PM

Re: Communion and path boosting
 
It seems like I read somewhere that slaves get boost to their paths for the communion even for paths they don't have. So a 4 communicant communion would have each of them at 2 in every path for the purpose of fatigue. Can anyone confirm this, and if so are you sure path boosters don't effect these "phantam" paths?

Yrkoon August 21st, 2007 01:00 PM

Re: Communion and path boosting
 
I read the same thing as Baalz, that's why I was wondering if spell boosting during battle would work for those paths that exist on the tactical level (i.e. battle) , but not strategic level (i.e. map).

Cor2 August 21st, 2007 05:01 PM

Re: Communion and path boosting
 
why are you forging crystal matrixes when you have communicants? I am not saying your doig something wrong, i am just curious.

Yrkoon August 21st, 2007 06:39 PM

Re: Communion and path boosting
 
The communicants can only be communion slaves. The crystal matrixes are to make mages unskilled in astral magic (illusionists and wizards) become communion masters. Astral mages can cast "communion master", but others can't.

Huzurdaddi August 21st, 2007 09:02 PM

Re: Communion and path boosting
 
Quote:

Yrkoon said:
Astral mages can cast "communion master", but others can't.

IIRC, blood sabbath and communions are compatable.

dmentd August 22nd, 2007 08:55 PM

Re: Communion and path boosting
 
Actually, I tried using these items and it did not work. I put a master matrix (or whatever it is called) on an Arco Astrologer. I gave slaves matrices to two commanders. The Astrologer's magic stats did not go up. I checked during battle.

I then tried the same thing using two more astrologers with the slaves. No boost.

What am I doing wrong? I ask because I really wanted to use these magic items in this game. I was going to experiment with it this time around.

Micah August 22nd, 2007 08:59 PM

Re: Communion and path boosting
 
Communion path boosts don't show up in the unit info IIRC, but should still be in effect. If you want to test it for sure try casting something you couldn't cast normally and see if it works.

sum1lost August 22nd, 2007 10:06 PM

Re: Communion and path boosting
 
I believe that one has to be a mage to provide the communion bonuses.


All times are GMT -4. The time now is 01:41 PM.

Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.