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August 21st, 2007, 11:15 AM
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Corporal
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Join Date: Jan 2007
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Communion and path boosting
Hi,
I am playing a MA game with Pythium so I a going to use communion a lot. I was very lucky to find several magic sites that let me recruit indy mages (inverted tower for illusionist, crytal citadel for crystal mage, citadel of the iron order and academy of high magics) in the first 10 provinces or so that I conquered, and two of those can forge crystal matrixes.
I would like to know if during a communion, path boosting spells apply to the communion slaves, even is they do not have that path. And will the slaves get a corresponding reduction in fatigue when an air spell is cast by a master.
for example, will an illusionist casting storm power give a +1 to air magic to my theurg communicants (they do not have air magic to start with)?
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August 21st, 2007, 12:16 PM
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National Security Advisor
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Re: Communion and path boosting
Boosts like Power of the Spheres (Magic bonus +1) only increase existing paths, so it's the same thing for Storm Power. No free empowerment.
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August 21st, 2007, 12:48 PM
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Major General
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Join Date: Feb 2004
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Re: Communion and path boosting
It seems like I read somewhere that slaves get boost to their paths for the communion even for paths they don't have. So a 4 communicant communion would have each of them at 2 in every path for the purpose of fatigue. Can anyone confirm this, and if so are you sure path boosters don't effect these "phantam" paths?
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August 21st, 2007, 01:00 PM
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Corporal
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Re: Communion and path boosting
I read the same thing as Baalz, that's why I was wondering if spell boosting during battle would work for those paths that exist on the tactical level (i.e. battle) , but not strategic level (i.e. map).
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August 21st, 2007, 05:01 PM
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First Lieutenant
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Re: Communion and path boosting
why are you forging crystal matrixes when you have communicants? I am not saying your doig something wrong, i am just curious.
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Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn!
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August 21st, 2007, 06:39 PM
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Corporal
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Join Date: Jan 2007
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Re: Communion and path boosting
The communicants can only be communion slaves. The crystal matrixes are to make mages unskilled in astral magic (illusionists and wizards) become communion masters. Astral mages can cast "communion master", but others can't.
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August 21st, 2007, 09:02 PM
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First Lieutenant
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Re: Communion and path boosting
Quote:
Yrkoon said:
Astral mages can cast "communion master", but others can't.
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IIRC, blood sabbath and communions are compatable.
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August 22nd, 2007, 08:55 PM
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Corporal
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Join Date: Jun 2007
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Re: Communion and path boosting
Actually, I tried using these items and it did not work. I put a master matrix (or whatever it is called) on an Arco Astrologer. I gave slaves matrices to two commanders. The Astrologer's magic stats did not go up. I checked during battle.
I then tried the same thing using two more astrologers with the slaves. No boost.
What am I doing wrong? I ask because I really wanted to use these magic items in this game. I was going to experiment with it this time around.
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August 22nd, 2007, 08:59 PM
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Major
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Re: Communion and path boosting
Communion path boosts don't show up in the unit info IIRC, but should still be in effect. If you want to test it for sure try casting something you couldn't cast normally and see if it works.
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August 22nd, 2007, 10:06 PM
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First Lieutenant
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Re: Communion and path boosting
I believe that one has to be a mage to provide the communion bonuses.
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