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Incorrect checksum for freed object
The most recent crash had the following error messages just after the list of fleets it had chosen:
Quote:
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Re: Incorrect checksum for freed object
This error message isn't one of mine although no doubt the bug is... It sounds like some code is modifying memory that it shouldn't. This is usually caused by a buffer overflow. You could try increasing the max fleet and ship numbers in the numbers.ini.
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Re: Incorrect checksum for freed object
I'll give it a shot. Thanks for the suggestion.
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