![]() |
Making a new transformation spell
How would I go about this?
I would like to have a spell that turns one creature into another. If possible I'd like the spell to be limited in who can cast it (only specific creatures) or to have a varying result based on who casts it. Is there a way to do this with a mod? It looks like 'Effect 10044' is for transformation but I dont know how to modify the rest to make it do what I would like to do. |
Re: Making a new transformation spell
I'm not very good with spell modding but I'd guess what you're trying to do is impossible.
|
Re: Making a new transformation spell
So would I, I'm afraid.
|
Re: Making a new transformation spell
Impossible, but a popular impossibility (I've seen it mentioned, discussed, and requested, many times), that we can hope will be in some future installment.
|
Re: Making a new transformation spell
There are a variety of things I'd prefer to get before random effect lists for spells. I admit they would be interesting for crossbreeding style spells, transformation spells and the like, but there are better, easier prizes out there.
Like non starting site modding. Fort modding. |
Re: Making a new transformation spell
I'll agree with the non-starting site modding, and add that I'd rather have multi-level PD (having PD that adds new units/commanders beyond just 1-20 and 21-125).
What did you have in mind for fort-modding, Sombre? |
Re: Making a new transformation spell
I've not tried it but it sounds like you could get basically the effect you're after with the #shapechange command.
|
All times are GMT -4. The time now is 02:07 PM. |
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.