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New game on PBW - "20 Players, 24 Hours"
Ok, I'll admit it. I like BIG games. Lots of empires, lots of wars, stuff flying every which way. The problem with big games though is they take so darn long. With 20 people chances are pretty good that at any particular time someone is gonna be unable to play for whatever reason.
It shouldn't have to be that way. So I am gonna give this a try. Not too fancy. No big "hook". It's not a theme game. Just a game with lot's of players in a small quadrant so there is lot's of oppotunity for conflict, and we are gonna keep it moving fast. Geoschmo Quote:
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Re: New game on PBW - "20 Players, 24 Hours"
Geo - Count me in. This is just my type of game: small in area but with lots of action. I'm looking forward to playing. http://forum.shrapnelgames.com/images/icons/icon7.gif
[ February 05, 2003, 04:53: Message edited by: Chronon ] |
Re: New game on PBW - "20 Players, 24 Hours"
I'll give it a shot as well. I can keep up with the 24 hours with no problems. I'll just be one of the first players to be out of it is all. http://forum.shrapnelgames.com/images/icons/icon7.gif But I will give it my best.
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Re: New game on PBW - "20 Players, 24 Hours"
So, I was thinking about this some more. Trying to make it more attractive to people so I can get 20.
I like the idea of 20 empires on a small map cause it shold cause a lot of "interaction" http://forum.shrapnelgames.com/images/icons/icon7.gif But this could make you very suceptible to a bad start. If you are unlucky enough to get no correct atmosphere, or even no correct type planets in your home system, you are going to be at a severe disadvantage to the players that get a nice juicy planet or two to colonize. This is true in every game, but maybe this format would make it even more so. So I was thinking, what if we made it so you had all three colony techs from the start of the game? Would that smooth out things so no one was totally crippled? There would still be some with more planets than others, but at least then you shouldn't have anybody with only their homeworld to work with. Geoschmo |
Re: New game on PBW - "20 Players, 24 Hours"
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It is a nice idea though too bad that I do not find the time every day. |
Re: New game on PBW - "20 Players, 24 Hours"
I'm in! Settings are insignificant for me.
Ragnarok, don't be so pessimistic. I'm sure you're much more experienced player than me (look at the post count!) so at least you're likely not the first one out http://forum.shrapnelgames.com/images/icons/icon12.gif |
Re: New game on PBW - "20 Players, 24 Hours"
Yay. People are joining. http://forum.shrapnelgames.com/images/icons/icon7.gif
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Re: New game on PBW - "20 Players, 24 Hours"
Good settings except for the small galaxy.
I prefer large ones, when you have room to develop and where combat is quickly a high tech thing. When I have my destroyer firing its DUC level5 to its foe, I feel like a neanderthal throwing his stone axe toward his enemy. I'll wait till you set up the same game with a large galaxy. |
Re: New game on PBW - "20 Players, 24 Hours"
I see someone liked the basic premis of Adamant 005... http://forum.shrapnelgames.com/images/icons/icon10.gif
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Re: New game on PBW - "20 Players, 24 Hours"
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