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-   -   Plague bomb.. (http://forum.shrapnelgames.com/showthread.php?t=9811)

oleg June 29th, 2003 08:28 AM

Plague bomb..
 
I simpy don't understand this: I play AIC game and at war with EVIL Fazrah. I have one colony in the system. It is well defended and has medical lab II - prevents plaque 3 in AIC. Still, during the battle Fazrah drops plague bomb II and next turn - my planet is dead !!! medical lab survived the battle - I still had dozens of WP on the planet. It was simultaneous turn game.
WHY ??? My planet should be immune to plaque II ??
Or it is not how it works...

narf poit chez BOOM June 29th, 2003 08:30 AM

Re: Plague bomb..
 
maybe it can only cure a plague on the turn after.

oleg June 29th, 2003 08:35 AM

Re: Plague bomb..
 
Quote:

Originally posted by narf poit chez BOOM:
maybe it can only cure a plague on the turn after.
<font size="2" face="Verdana, Helvetica, sans-serif">But that is a DISASTER for AIC/proportions games ! Colonies usually have less than 100M, and since plaque kills >100M per turn, there is no way to save the planet http://forum.shrapnelgames.com/images/icons/icon8.gif http://forum.shrapnelgames.com/images/icons/icon8.gif

Taera June 29th, 2003 08:48 AM

Re: Plague bomb..
 
make them 200kT? make the research cost 20k base?

Practically i believe it works just as you press NEXT TURN, supposedly meaning next turn you'll see the colony plagued.

Q June 29th, 2003 09:37 AM

Re: Plague bomb..
 
Have you tried medical bays (e.g. on a space station)? As far as I know it cures plagues immediately, while the facilities apparently only work when you process the turn.

oleg June 29th, 2003 12:16 PM

Re: Plague bomb..
 
Quote:

Originally posted by Q:
Have you tried medical bays (e.g. on a space station)? As far as I know it cures plagues immediately, while the facilities apparently only work when you process the turn.
<font size="2" face="Verdana, Helvetica, sans-serif">I can't http://forum.shrapnelgames.com/images/icons/icon8.gif JLS moded AIC in a way medical bay cures plague I only. For higher levels you must build special facilities (like medlab)

Oh. sorry. AIC still have them. Just different name. Will try http://forum.shrapnelgames.com/images/icons/icon7.gif

But, if buildings can not stop plague for first tun, it keeps AI vulnerable ! It should be immune to plague - several AI buildings have build-in plague prevention, but if it doesnot work... http://forum.shrapnelgames.com/images/icons/icon9.gif

[ June 29, 2003, 11:54: Message edited by: oleg ]

Taera June 29th, 2003 08:04 PM

Re: Plague bomb..
 
oleg: that means Mechanoid racial trait is finaly worthwhile...

Grandpa Kim June 30th, 2003 05:26 AM

Re: Plague bomb..
 
Oleg, I agree that something is not right here; those facilities should stop the plague before it destroys the colonly. Perhaps 10% population loss before total cure.

But let me point out that a couple of light cruisers with ordinary weapons could wipe out a small colony just as quickly as plague.

Fyron June 30th, 2003 05:30 AM

Re: Plague bomb..
 
In simultaneous move games, plagues do one turn of damage before being cured by facilities. I am not sure what happens in sequential games though.

Taera June 30th, 2003 10:13 AM

Re: Plague bomb..
 
you get to cure it IF your after the damaged player? just a thought


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