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  #1  
Old June 29th, 2003, 08:28 AM
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Default Plague bomb..

I simpy don't understand this: I play AIC game and at war with EVIL Fazrah. I have one colony in the system. It is well defended and has medical lab II - prevents plaque 3 in AIC. Still, during the battle Fazrah drops plague bomb II and next turn - my planet is dead !!! medical lab survived the battle - I still had dozens of WP on the planet. It was simultaneous turn game.
WHY ??? My planet should be immune to plaque II ??
Or it is not how it works...
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Old June 29th, 2003, 08:30 AM
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Default Re: Plague bomb..

maybe it can only cure a plague on the turn after.
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Old June 29th, 2003, 08:35 AM
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Default Re: Plague bomb..

Quote:
Originally posted by narf poit chez BOOM:
maybe it can only cure a plague on the turn after.
But that is a DISASTER for AIC/proportions games ! Colonies usually have less than 100M, and since plaque kills >100M per turn, there is no way to save the planet
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Old June 29th, 2003, 08:48 AM

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Default Re: Plague bomb..

make them 200kT? make the research cost 20k base?

Practically i believe it works just as you press NEXT TURN, supposedly meaning next turn you'll see the colony plagued.
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Old June 29th, 2003, 09:37 AM
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Default Re: Plague bomb..

Have you tried medical bays (e.g. on a space station)? As far as I know it cures plagues immediately, while the facilities apparently only work when you process the turn.
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Old June 29th, 2003, 12:16 PM
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Default Re: Plague bomb..

Quote:
Originally posted by Q:
Have you tried medical bays (e.g. on a space station)? As far as I know it cures plagues immediately, while the facilities apparently only work when you process the turn.
I can't JLS moded AIC in a way medical bay cures plague I only. For higher levels you must build special facilities (like medlab)

Oh. sorry. AIC still have them. Just different name. Will try

But, if buildings can not stop plague for first tun, it keeps AI vulnerable ! It should be immune to plague - several AI buildings have build-in plague prevention, but if it doesnot work...

[ June 29, 2003, 11:54: Message edited by: oleg ]
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Old June 29th, 2003, 08:04 PM

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Default Re: Plague bomb..

oleg: that means Mechanoid racial trait is finaly worthwhile...
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Old June 30th, 2003, 05:26 AM
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Default Re: Plague bomb..

Oleg, I agree that something is not right here; those facilities should stop the plague before it destroys the colonly. Perhaps 10% population loss before total cure.

But let me point out that a couple of light cruisers with ordinary weapons could wipe out a small colony just as quickly as plague.
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Old June 30th, 2003, 05:30 AM
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Default Re: Plague bomb..

In simultaneous move games, plagues do one turn of damage before being cured by facilities. I am not sure what happens in sequential games though.
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Old June 30th, 2003, 10:13 AM

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Default Re: Plague bomb..

you get to cure it IF your after the damaged player? just a thought
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