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Search: Posts Made By: Scarmiglione
Forum: Dominions 3: The Awakening December 5th, 2011, 10:08 PM
Replies: 6
Views: 2,693
Posted By Scarmiglione
Re: Magic nightmares?

Dreams of R'lyeh puts the user in an assasination battle with the target, with the target being at a disadvantage of having some of his stats reduced (not to mention the disadvantage of being up...
Forum: Dominions 3: The Awakening December 21st, 2010, 04:59 AM
Replies: 85
Views: 16,617
Posted By Scarmiglione
Re: Should banned user mods/maps/etc be deleted from these boards?

Deadlyshoe, as I said, sombre's reasons for wanting his work taken down are irrelevant. whether it's motivated by spite or not is unimportant. I'm not sugggesting the mods should IP police on...
Forum: Dominions 3: The Awakening December 21st, 2010, 03:43 AM
Replies: 85
Views: 16,617
Posted By Scarmiglione
Re: Should banned user mods/maps/etc be deleted from these boards?

emphasis mine:


with respect, I feel sort of compelled to quibble with you over semantics, Gandalf. It is literally quite impossible to "force" sombody to do something over the internet, there...
Forum: Dominions 3: The Awakening December 21st, 2010, 03:12 AM
Replies: 85
Views: 16,617
Posted By Scarmiglione
Re: Should banned user mods/maps/etc be deleted from these boards?

well that's not exactly what I mean, Warhammer. All I'm saying is that it appears that sombre, for example, wants his mods removed from this forum, presumably to host them on his own forum, and it's...
Forum: Dominions 3: The Awakening December 21st, 2010, 01:36 AM
Replies: 85
Views: 16,617
Posted By Scarmiglione
Re: Should banned user mods/maps/etc be deleted from these boards?

Regardless of the rest of the discussion, I just want to point out that this post removes any doubt that the banned user Sombre at least would like his material removed from this forum. I'm only...
Forum: Dominions 3: The Awakening November 24th, 2009, 06:31 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

No way, this mod is gonna HAPPEN, even if I have to learn to mod and make it myself.

...or preferably, get some dirt on one of the Dom 3 community's talented modders and blackmail him into doing...
Forum: Dominions 3: The Awakening November 24th, 2009, 06:17 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Believe me, I understand, I was always partial to good old Red and Blue myself. There really are almost too many pokemon to keep track of these days, original 151 was the best.

The idea of...
Forum: Dominions 3: The Awakening November 24th, 2009, 06:05 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Forum: Dominions 3: The Awakening November 24th, 2009, 06:01 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

http://bulbapedia.bulbagarden.net/wiki/Gender

EXCERPT: Gender-based evolution

Some Pokémon evolutions can only be obtained if they are of a certain gender:

* Female Combee evolve into...
Forum: Dominions 3: The Awakening November 24th, 2009, 05:53 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Well, pokemon do have gender differences. That's why you can breed them and get pokemon eggs. Some pokemon, like Miltank or Jynx, are always female, and some, like Tauros, are always male. Some...
Forum: Dominions 3: The Awakening November 24th, 2009, 05:41 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Yeah but, look, ditto shapeshifts, right? In the pokemon games, you use ditto to breed with other pokemon, presumably the ditto takes the shape of a desirable mate for the pokemon you are trying to...
Forum: Dominions 3: The Awakening November 24th, 2009, 05:31 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

aren't succubus supposed to be appealling?[/QUOTE]


Now that I think about it, Ditto would actually be the better succubus.

I mean, think about what you use it for in the games...
Forum: Dominions 3: The Awakening November 24th, 2009, 09:58 AM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Jynx as a succubus...;)
Forum: Dominions 3: The Awakening November 24th, 2009, 09:23 AM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Still think this is a great idea, thinking about some logistics. With there being around 500 pokemon now, they might have to be split up across a couple nations, but we'll cross that bridge when we...
Forum: Dominions 3: The Awakening November 23rd, 2009, 02:00 PM
Replies: 40
Views: 11,966
Posted By Scarmiglione
Re: OT: Make a mod nation of this!

Don't listen to the haters, this is a really good idea! The pretender god could be Arceus, and the heroes could consist of the various legendary pokemon. Pokemon are tired of being stuffed in balls...
Forum: Dominions 3: The Awakening November 10th, 2009, 10:57 PM
Replies: 40
Views: 8,736
Posted By Scarmiglione
Re: Who Reanimates?

Silverelf: You can switch around the nations on a scenario map by editing the .map file of the map in your dominions 3 map folder. lets say you want to change Oceania to R'lyeh. Make a copy of the...
Forum: Dominions 3: The Awakening November 9th, 2009, 10:15 PM
Replies: 40
Views: 8,736
Posted By Scarmiglione
Re: Who Reanimates?

Yep, it's Dawn of Dominions, along with Cradle probably my favorite map that comes with the game. I edited this one to allow R'lyeh instead of Oceania.
Forum: Dominions 3: The Awakening November 8th, 2009, 08:08 AM
Replies: 40
Views: 8,736
Posted By Scarmiglione
Re: Who Reanimates?

Just did a test, prophetized an Unfrozen Lord as EA R'lyeh. He was able to reanimate ghouls, souless, and longdead as expected. Screenies attached.
Forum: Dominions 3: The Awakening November 7th, 2009, 12:56 AM
Replies: 40
Views: 8,736
Posted By Scarmiglione
Re: Who Reanimates?

Any undead or demon priest can reanimate undead, so any nation that has those, such as Lanka, can reanimate. You can also make a demon or undead unit your prophet. there are some summoned units,...
Forum: Dominions 3: The Awakening October 14th, 2009, 04:31 PM
Replies: 10
Views: 3,081
Posted By Scarmiglione
Re: Viewing my Dom3 stuff

Saved games are in "Program Files/Dominions3/savedgames". Pretender builds created in the create pretender tool are located in "Program Files/Dominions3/savedgames/newlords"

As far as I know,...
Forum: Dominions 3: The Awakening September 21st, 2009, 04:02 PM
Replies: 37
Views: 12,235
Posted By Scarmiglione
Re: Which Nations Are Best for Turtling?

I don't think turtling is "shameful" (making mp games faster is hardly the whole point of the game), and it's a valid and even preferred tactic for a couple nations. I think EA R'lyeh is a good...
Forum: Scenarios, Maps and Mods September 22nd, 2008, 05:28 PM
Replies: 4
Views: 1,504
Posted By Scarmiglione
Re: A quick modding question (pretenders)

Thanks, Edi, those commands should narrow it down for me nicely. I'm now getting my test mod pretenders to show up in game. Now I'm just trying to figure out how to use the #restrictedgod command for...
Forum: Scenarios, Maps and Mods September 21st, 2008, 05:53 PM
Replies: 4
Views: 1,504
Posted By Scarmiglione
Re: A quick modding question (pretenders)

Thanks a lot. This should get me off on the right foot. Great tip, using the .dm files from other mods as an example. I feel a little dumb for not thinking of it myself!
Forum: Scenarios, Maps and Mods September 21st, 2008, 05:16 PM
Replies: 4
Views: 1,504
Posted By Scarmiglione
A quick modding question (pretenders)

I know you guys must get questions like this all the time, but I searched and lurked the forums and couldn't find the specific info I needed. What I want to know is, what are the commands to put in a...
Showing results 1 to 24 of 24

 
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